Roge Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a lot of dark rich colors, with gold accents. His moppish brown hair is in a traditional bowl cut. His eyes are brown and catlike.
Personality: A deeply religious man he believes everything happens for a reason. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of eastern immigrants he idolized his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the east, certain he would find work there.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Joker. Bonds: Attractive, Religious, Immigrant. Occupation: Knight
Voice: Scratchy, weak
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 16 (+3) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +3
Possessions: 110 gp.
Kiirith Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a skull on it. He has done his best to style his copper crest to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Kiirith was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is not mentally stable, and does not behave rationally; and to settle down with his crush
Ideals: Philantrophist. Flaws: Insane. Bonds: Adventurer, Has a crush, Attractive. Occupation: Mercenary
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 12)
Armor Class 12
Hit Points 64 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 3000 gp. Citrine (70 gp). Brown diamond (3000 gp). Deep blue spinel (1200 gp). Jet (80 gp). Amethyst (80 gp). Golden yellow topaz (1200 gp).
Ranala Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears bulky tan painted plate armor. She wears her hair in dreadlocks. Her eyes are amber.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She served in the navy to pay for her family's outstanding loans. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She desires power and/or immortality; and she has passion for adventuring and risk
Ideals: Disciplined. Bonds: Military, Attractive, Guardian, Adventurer. Occupation: Bricklayer
Voice: Hollow voice
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 14000 cp. 1 Minor magic item.
Meriele Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is wearing a long, tan cloak. Her hair is brown and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is skeptical of what others tell her and is slow to trust.
History: She was born into a rich family. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Find a way to reverse the transformation of her brother.
Flaws: Antagonistic, Shy. Bonds: Attractive, Rich, Family. Occupation: Miner
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 sp. 1 Banded mail.
Creega Lindsey, Female Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear black pants and tee shirts. She is bald on top and has large auburn tufts of hair around her ears. Her face is scarred and worn.
Personality: She never swears and excessively uses polite adverbs when speaking. She also is a firm believer in the womanly ideal.
History: She was born a particularly ugly child, much to the horror of her parents. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Creega grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Creega. She tends to her Actor job now, and dutifully fulfills any obligations she has.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to be a spy again
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Criminal record, Job. Occupation: Actor
Voice: Breathy voice
Attributes [hide]
Medium (4'8") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 14 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 8 (-1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Orc, Draconic
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1000 sp.
Dimble Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and dresses like a well dressed Courier does. His skin is also unnaturally pale. He has styled his brown hair well, parting it to the right. His gray eyes dart from person to person.
Personality: Dimble speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with his god.
History: He was born a particularly ugly child, much to the horror of his parents. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Religious, Nature. Occupation: Courier
Voice: Hissing voice
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Nicor Destiny, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an entirely black suit with green socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. His brown hair is thinning but still full. He wears an eyepatch.
Personality: Abrasive and pushy, he has a hard time making friends. Nicor enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Nicor was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. He has achieved small success as a Stableman.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Job. Occupation: Stableman
Voice: Italian accent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 8)
Armor Class 9
Hit Points 39 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 2000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
