Shax Charisma, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black collared shirt and brown skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt, and she perpetually has her greataxe ready. Her brown hair is kept up in a ponytail inside a small hat. Her eyes are likewise red. Her teeth are white and perfect.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a bit of a xeno-phobe, disliking non-Tieflings.
History: Shax was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Barber hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Barber responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Job, Poor. Occupation: Barber
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 75 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 18 (+4) | 20 (+5) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll, Aquan, Draconic, Celestial
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fulbar Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears white leather gloves, a white jacket, and tight pants. He keeps his black hair in a pixie cut. He wears crescent spectacles with a black brim.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Fulbar's homeland. Fulbar decided to take the middle way and become a bodyguard. He became a Miner soon after.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Job, Immigrant. Occupation: Miner
Voice: Irish accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 800 sp.
Muggrish Huxley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he likes to wear white tank tops with brown pants. He has no hair. His gray eyes are slightly larger than normal.
Personality: He is extraordinarily eccentric. He does not trust anyone and sleeps with one eye open.
History: Muggrish was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality.
Flaws: Ugly, Insane, Insomniac. Bonds: Poor, Adventurer. Occupation: Ploughman
Voice: Sensual and smooth
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Good (CR 8)
Armor Class 12
Hit Points 55 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 5 (-3) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +8 / 2d10+5, Ranged +5 / 2d10+2, Grapple +5
Possessions: 200 gp. Amber (80 gp). Aquamarine (500 gp). Black pearl (500 gp). Sard (20 gp). Black pearl (500 gp). Onyx (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aust Wilborn, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is always cut to a buzz. This blue eyed northerner is not easily forgotten.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Aust grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up work as a Mason and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Many orcs want him driven away; and he wants revenge against orcs
Flaws: Shy, PTSD. Bonds: Adventurer, Job, Enemies. Occupation: Mason
Voice: Boston accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Terran, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 230 gp.
Bagabug Blakely, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear flannel. He wears his brown hair up. His fair skin shows little sign of his aristocratic breeding.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy and tries to find solutions quickly.
History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to work out more often; and he seems to be bored by most things
Ideals: Athletic, Joker. Flaws: Lazy, Mundane. Bonds: Attractive. Occupation: Cook
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 9 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 6 (-2) | 14 (+2) | 11 (+0) | 2 (-4) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Eridred Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her blonde hair is drawn into a tight pony tail with a dagger scrunchie. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She exudes charisma. She is a tour de force of persuasion. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born in the north to a Priest, Eridred learned a great deal about her father's area of expertise. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to be a sculptor again
Flaws: Hedonist. Bonds: Attractive, Job, Adventurer, Criminal record. Occupation: Priest
Voice: Indian accent
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 19 (+4) | 5 (-3) | 11 (+0) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 150 gp.
Ella Wentworth, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears grey trousers with blue and white striped suspenders. She wears various colorful collared shirts. She keeps her golden hair in a flapper bob. Her eyes are gray and beady.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against brigands
Ideals: Extrovert. Flaws: Ugly, Selfish. Bonds: Religious, Enemies. Occupation: Carpenter
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp. Zircon (50 gp). 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
