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NPC Generator

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Advanced [show]


Ielenia Wing, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she prefers to wear yellow pants and tee shirts. She keeps her long silver hair kept up in a rat tail. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: While she acts the brute, she is far gentler than she would appear. She enjoys reading and quiet.

History: Born to a poor family in the city she treasured whatever gifts she got. A freak accident while working with her Tanner mother left her crippled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ielenia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Unemployed

Voice: Smoker's lung

Attributes [hide]

Ielenia Wing, Female Half-Elf Ranger 1
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)13 (+1) 14 (+2)13 (+1)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dynamic Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, brown, dusty cloak. His feathered hat is riddled with cuts and holes. He is baby faced.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the north to a Unemployed, Dynamic learned a great deal about his mother's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business

Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Nature, Job, Mentor. Occupation: Unemployed

Voice: Soft and mumbly

Attributes [hide]

Dynamic Of Ebony, Male Tabaxi Fighter 7
Medium (5'0") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)9 (-1) 13 (+1)10 (+0)
Skills Athletics +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4

Possessions: 30 pp. Large well-done wool tapestry (400 gp). An abacus with copper, silver and gold markers (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helja Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman is well dressed, but even with her fine clothing she looks run-down. Her long silver hair reaches down to her waist. Her fierce blue eyes like to dwell on things.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Gifted from a young age, Helja studied abroad. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army; and further expansion of business

Ideals: Gifted. Flaws: Racist, Shy. Bonds: Poor, Immigrant. Occupation: Architect

Voice: Pronounces difficult words wrong

Attributes [hide]

Helja Burrowfound, Female Dwarf Commoner 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 11 (+0)15 (+2)
Skills Athletics +1, Nature +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Eldon Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of spears, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is lengthy and is close to two feet long. His eyes are violet and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the east. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the east to a Painter, Eldon learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He inherited the family business which he has now maintained for 3 years.

Motivation: He is unsatisfied with his job; and he feels threatened by others

Ideals: Fighting, Pacifist. Flaws: Fearful. Bonds: Job. Occupation: Painter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Eldon Wildwander, Male Gnome Expert 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 8 (-1)10 (+0)
Skills Religion +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 26000 cp. 1 Minor magic item.


Social Check DCs


Ûshbaka Webley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He carries with him a set of whips on his belt, each one with a ruby on the hilt. With a patchy brown beard and wild brown hair. His eyes are hazel and catlike.

Personality: He loves telling others what to do and how they should feel about things. Energy wise he seems alert and responsive.

History: A powerful wizard made him what he is. His family was turned out during the war. He and his family wandered south to less war torn lands. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Many brigands want him driven away.

Ideals: Fighting, Opinionated, Professionalism. Flaws: PTSD. Bonds: Attractive, Mentor. Occupation: Miller

Voice: Stutters

Attributes [hide]

Ûshbaka Webley, Male Half-Orc Monk 1
Medium (5'5") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)16 (+3) 10 (+0)6 (-2)
Skills Acrobatics +3, History +5
Senses Passive Perception 10
Languages Common, Orc, Gnome, Undercommon, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5

Possessions: 160 gp.


Social Check DCs


William Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a long chestnut beard with little hanging trinkets. He has a dull look in his violet eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When William reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Depressed. Bonds: Rich, In love, Military, Family. Occupation: Actor

Voice: Breathy voice

Attributes [hide]

William Meliamne, Male Half-Elf Bard 2
Medium (5'7") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)17 (+3) 11 (+0)11 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Abyssal, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 1900 sp.


Social Check DCs


Adelard Kinsley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a grey costume with the symbols of magic on his torso. His long brown hair is drawn into a two foot long braid. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Ploughman business.

History: The child of a Mason, who enjoyed hunting, Adelard was taken on many hunting expeditions. His childhood dream was to be a Mason, but he was a colossal failure. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Ploughman

Voice: Whispers

Attributes [hide]

Adelard Kinsley, Male Human Barbarian 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)11 (+0) 13 (+1)14 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 10 pp. Red spinel (120 gp).


Social Check DCs

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