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NPC Generator

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Advanced [show]


Leaf Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears silk and lounges about seductively. She has dyed her greying brown fur a little too much giving a sharp brown color. Her eyes are likewise copper.

Personality: She has always had a great fascination with Tabaxi culture. She has all her life been fascinated with writing.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She was taken as a slave by a traveling circus and forced to perform She has never given up on her writing dream.

Motivation: A strong sense of loyalty to Tabaxi people; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Racist. Bonds: Attractive, Slave. Occupation: Architect

Voice: Deep voice with rolling R's

Attributes [hide]

Leaf Of Spirit, Female Tabaxi Ranger 6
Medium (5'6") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 14 (+2)10 (+0)
Skills Intimidation +3, Nature +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp.


Social Check DCs


Bertram Thackeray, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fancy grey suit. His chestnut hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Bertram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bertram decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He is a bit of a kleptomaniac.

Ideals: Philantrophist, Justice. Flaws: Antagonistic, Disease. Bonds: Attractive, Criminal record. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Bertram Thackeray, Male Human Barbarian 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 130 gp. 1 Banded mail.


Social Check DCs


Travok Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'11" when asserting himself. His silver hair is lengthy. His eyes are blue and beady.

Personality: He is a hateful person. He taunts others and blames them for his problems. He works hard and plays hard.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Hedonist, Fearful. Bonds: Rich. Occupation: Slave Trader

Voice: Speaks with squeezed throat

Attributes [hide]

Travok Dankil, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 17 (+3)9 (-1)
Skills Arcana +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: Tourmaline (60 gp). Red garnet (60 gp).


Social Check DCs


Riardon Floshem, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is thinning but still full. He has hazel eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. By chance he met his brother recently and the two have been together since.

Motivation: To protect his home; and doesn't want to be a shoemaker and was forced into it by his family

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Poor, Family, Guardian. Occupation: Shoemaker

Voice: Scottish accent

Attributes [hide]

Riardon Floshem, Male Elf Monk 2
Medium (5'3") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 5 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)15 (+2) 15 (+2)10 (+0)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 380 gp.


Social Check DCs


Ernest Bradford, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray. His teeth are white and perfect.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He comes from a rich eastern family. His family was turned out during the war. He and his family wandered east to less war torn lands. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Passionate. Flaws: PTSD. Bonds: Attractive, Religious, Rich. Occupation: Knight

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ernest Bradford, Male Human Wizard 7
Medium (6'3") Human, True Neutral (CR 7)
Armor Class 11
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)12 (+1) 13 (+1)16 (+3)
Skills Animal Handling +4, History +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 800 gp.


Social Check DCs


Nimble Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. He keeps his lavender fur in a pixie cut. This copper eyed northerner is not easily forgotten.

Personality: He has always had a great fascination with Elven culture. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the north. His childhood dream was to be a Jeweler, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and balancing his hectic life and new bookbinder responsibilities is difficult

Flaws: Racist, Shy. Bonds: Attractive, Poor, Job. Occupation: Bookbinder

Voice: Smooth and feminine

Attributes [hide]

Nimble Hummingbird, Male Tabaxi Druid 3
Medium (6'7") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)9 (-1) 11 (+0)14 (+2)
Skills Arcana +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 18000 cp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Jarsali Mystralath, Female Elf [Permalink]

Personal [hide]

Description: She stands about 4'10" and wears blue leather gloves, a blue jacket, and tight pants. Her left leg appears badly burned and disfigured. Her tied-back hair is black. Her blue eyes dart from person to person to random spaces in the air.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is lazy, self-centered, vain, and jealous.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is currently in port desperately looking for someone to get her out; and to end her boredom

Flaws: Mundane, Selfish. Bonds: Slave, Mentor. Occupation: Marshal

Voice: Posh accent

Attributes [hide]

Jarsali Mystralath, Female Elf Wizard 6
Medium (4'10") Elf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 10 (+0)8 (-1)
Skills Religion +6, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Draconic, Aquan, Goblin
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 900 gp. Amber (90 gp). Rock crystal (80 gp). Golden yellow topaz (200 gp).


Social Check DCs

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