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NPC Generator

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Advanced [show]


Drogo Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He invites people to come help in his community garden.

History: He was raised in a island tribe. Drogo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted psionic powers by his dying brother.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Nature, Criminal record. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Drogo Hadleigh, Male Human Expert 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 7 (-2)16 (+3) 12 (+1)10 (+0)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Terran, Infernal, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Eberdeb Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a blue costume with the symbols of magic on his torso. He has a small bristly mustache and wavy golden hair. His eyes are a pleasant violet.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with his god.

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Eberdeb never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Ideals: Fighting. Bonds: Attractive, Religious, In love, Rich. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Eberdeb Wildwander, Male Gnome Cleric 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 8 (-1)14 (+2)
Skills Animal Handling +1, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. Carnelian (80 gp). Black pearl (700 gp).


Social Check DCs


Kyle Loccisano, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: He is witty, but his monotone delivery comes off as unnerving His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kyle is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Interpreter for hire.

Motivation: Sabotage a competitor; and expand his business

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Poor, Job. Occupation: Interpreter

Voice: Laughs frequently while speaking

Attributes [hide]

Kyle Loccisano, Male Half-Elf Wizard 5
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)8 (-1) 10 (+0)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Furrele Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is wearing a long, black cloak, and sports empty pouches on her belt. Her gold crest is braided into rings. Her fierce red eyes like to dwell on things.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Furrele was raised in a hard working conservative environment. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She ran away from her former home and has been making her living as a Guard for the past few years.

Motivation: She'd like to take her coworkers down a peg; and a deep hatred of giants

Ideals: Disciplined. Flaws: Fearful. Bonds: Job, Adventurer, Enemies. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Furrele Grrrmmballhyst, Female Dragonborn Warrior 3
Medium (6'3") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)13 (+1) 10 (+0)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 6000 cp.


Social Check DCs


Manea Blame, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Brewer. She is physically well-built. Her brown hair is braided into rings. Her eyes are likewise red.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She is frequently practicing swordplay.

History: She was born in a small desert village. She worked as a nervous Brewer and found it very stressful. She then took over the family business and is one of the better Brewer for hire.

Motivation: To reunite with her absent mother; and regain custody of her daughter

Bonds: Enemies, Military, Nature, Job, Family. Occupation: Brewer

Voice: Complex vocabulary, royal

Attributes [hide]

Manea Blame, Female Tiefling Warrior 3
Medium (5'3") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Brass mug with jade inlays (300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp).


Social Check DCs


Merihim Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His purple hair is kept up in a ponytail inside a top hat. He has white eyes and a green hat with a brown feather.

Personality: He is very quiet and rarely speaks above a whisper. He is a logical person and will generally grow upset if things defy logic and science.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Merihim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Merihim's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Shy, Antagonistic. Bonds: Attractive, Rich. Occupation: Performer

Voice: Speaks with lips pursed

Attributes [hide]

Merihim Tolerance, Male Tiefling Monk 14
Medium (6'3") Tiefling, Lawful Evil (CR 14)
Armor Class 12
Hit Points 82 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 17 (+3)16 (+3)
Skills Animal Handling +8, Persuasion +8
Senses Passive Perception 13
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 500 pp. Malachite (13 gp). Banded agate (13 gp). Freshwater pearl (13 gp). Star ruby (1000 gp). Azurite (13 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Armara Rescue, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a black Stetson hat and black clothes. Her hair is purple and very short. Her face is covered beneath a completely black helmet.

Personality: She is witty, but her monotone delivery comes off as unnerving She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She took every job she could get her hands on, but the opportunities for Tieflings in the north were limited. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has passion for adventuring and risk

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Slave, Immigrant. Occupation: Carter

Voice: Strong lisp

Attributes [hide]

Armara Rescue, Female Tiefling Sorcerer 8
Medium (5'9") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 13 (+1)14 (+2)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 80000 cp. 1 Minor magic item.


Social Check DCs

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