Osah Cheer, Female Tiefling [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her attire stands in sharp contrast to her trident, which is beautifully polished and possesses an ornate carving of a skull on it. She sports a flattop hair cut. Her gold eyes peer out from beneath her small green hat.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is an amazing painter.
History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and wants to have a good time and be beloved
Ideals: Philantrophist, Gifted, Optimist. Bonds: Rich, Immigrant. Occupation: Fisher
Voice: Squeaky
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 5000 cp. Jasper (20 gp). Iolite (20 gp).
Nim Cithreth, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his sickle. His hair is short and chestnut. His blue eyes are slightly larger than normal.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Spice Merchant soon after.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Passionate. Flaws: Ugly. Bonds: Job, Poor. Occupation: Spice Merchant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 60 gp.
Bilbron Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He carries with him a set of monstrous two handed axes on his belt, each one with a aquamarine on the hilt. His brown hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes are slightly larger than normal.
Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Sold as a small child to a slaver, Bilbron was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bilbron fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Human people.
Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Nature, Mentor. Occupation: Sage
Voice: Soft and melodious
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 15 (+2) | 8 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
Bundrigo Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a faded coat and loose pants complete with small hat. His hair, while still mostly red, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with a lost civilization.
History: Bundrigo was born in the north. At a young age he loved to build and create. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Persistence. Bonds: Attractive, Job, Adventurer, Debt. Occupation: Dyer
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 11 (+0) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp.
Raiann Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a black shirt with thin brown vertical stripes and white pants. Her blue crest, when down, is lengthy. Her eyes are red and beady.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is skeptical of what others tell her and is slow to trust.
History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Religious, Mentor. Occupation: Navigator
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 1000 sp. Rhodochrosite (13 gp). Amethyst (80 gp). 1 Masterwork Light wooden shield.
Erdan Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears a violet costume with the symbols of magic on his torso. He is tall, broad shouldered and powerfully built. He wears his blonde hair down. He has gray eyes and a violet hat with a black feather.
Personality: He is calm most of the time but flees social interaction. He is a ruthless business man, a trait he acquired from his father.
History: Erdan was raised in a hard working conservative environment. His father was a mechanic, and taught him how to fix just about anything. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the south
Ideals: Entrepeneur, Persistence, Fighting. Flaws: Shy. Bonds: Job. Occupation: Ruler
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 11)
Armor Class 10
Hit Points 52 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
Possessions: 1300 gp.
Kithri Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a red coat over a white low-cut shirt, and a Stetson hat upon her head, and is pretty ugly. Her hair is white and curly. Her ears are large.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She also has developed a complete distrust of the Bellfounder profession.
History: She got into the Junk Dealer business at a young age. Her mother was very strict, and drilled into her lessons on being the perfect lady. She got away from her former life and has fallen to alcoholism.
Motivation: To pay off her debts; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Job, Debt. Occupation: Junk Dealer
Voice: Indian accent
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 41 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 16 (+3) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +3
Possessions: 600 gp. Red spinel (100 gp). Onyx (80 gp). Red-brown spinel (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
