Audhild Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. Her hair is blonde and curly. She has a tattooed face.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was raised in a white middle class family as the only child. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down.
Ideals: Opinionated. Flaws: Ugly, Fearful, Mundane. Bonds: Rich. Occupation: Carpenter
Voice: Smoker's lung
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 280 gp.
Dalaba Offund, Female Gnome [Permalink]
Personal [hide]
Description: She has a large blue mantle and cape that has been intricately interwoven into her black robe. She has a slight overbite and is overall scrawny. Her white hair is kept up in a ponytail inside a broad hat. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Money/treasure; and she uses money and sex appeal to get what she needs
Ideals: Joker. Flaws: Fearful, Disease. Bonds: Attractive, Rich. Occupation: Architect
Voice: Prounounces S like Z
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 10)
Armor Class 11
Hit Points 85 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 18 (+4) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Orc, Terran
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: 1700 gp. Fire opal pendant on a fine gold chain (1100 gp). Old masterpiece painting (1100 gp). Solid gold idol (900 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp).
Vepar Rapture, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her purple hair is singed and shortened. Her thin eyebrows rest above her beady silver eyes.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She pushes her goals aggressively. She is also a coward if confronted.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. In her 13th year, her parents were killed by a gnolls raid, leaving Vepar alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Vepar was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: A deep hatred of gnolls; and someone believes her a fraud
Ideals: Optimist, Artistic. Flaws: Ugly, Fearful. Bonds: Enemies. Occupation: Interpreter
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 17 (+3) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling, Orc, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1700 sp.
Mary Middleton, Female Human [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her auburn hair is smooth and relatively long. Her brown eyes peer out from beneath her broad grey hat.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a minor phobia of water and hates getting wet.
History: She was born into a rich family. A gypsy cursed her at a young age, leading to her ugly appearance. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.
Motivation: Seeks redemption; and she is wracked by social anxiety
Flaws: Ugly, Fearful. Bonds: Nature, Rich, Adventurer, Criminal record. Occupation: Servant
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Halfling, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Good lock.
Silent Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a tight fitting pastel shirt and pants. She has moderate length black fur. Her eyes are green and catlike.
Personality: She will rave to anyone who will listen. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: She served in the navy to pay for her family's outstanding loans. Silent abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and human compassion
Flaws: Insane, Racist. Bonds: Enemies, Military, Adventurer. Occupation: Scribe
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 7 (-2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Simon Halsey, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. He has wavy auburn hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a very good compulsive liar and kleptomaniac.
History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Simon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Simon. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has a rivalry with the Church that dominates his actions; and seeks redemption
Ideals: Fighting. Flaws: Addict, Greedy. Bonds: Criminal record, Military, Religious. Occupation: Miner
Voice: Italian accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 8)
Armor Class 10
Hit Points 63 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Elven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 130 pp. Silver comb with moonstones (500 gp).
Sariel Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'9" and muscular, this northern woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her brown hair is long and unkept. This amber eyed northerner is not easily forgotten.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She enjoys reading and quiet.
History: She is the product a well kept family trust fund and as such has never really known need. She dropped out of school before completing her studies. She now mingles about in high society.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic, Logical. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Barber
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2200 sp. Bloodstone (50 gp). Tiger eye turquoise (6 gp). Rhodochrosite (6 gp).
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Their contribution stands as a beacon of hope for all adventurers!