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NPC Generator

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Advanced [show]


Irann Berevan, Female Elf [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a blue and red robe with the hood down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. She wears a colorful flower in her chestnut hair. Her gray eyes are slightly larger than normal.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bellfounder arts, while her father instructed her in etiquette, music and courtly manner. She took every job she could get her hands on, but the opportunities for Elves in the north were limited. She left for the north, certain she would find work there.

Motivation: She has money and likes to spend it.

Flaws: Forgetful. Bonds: Attractive, Job, Rich, Immigrant. Occupation: Bellfounder

Voice: Jamaican accent

Attributes [hide]

Irann Berevan, Female Elf Wizard 13
Medium (4'8") Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 61 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 11 (+0)10 (+0)
Skills Arcana +4, Insight +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 1000 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver comb with moonstones (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A delicate brass dragon egg (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ekemon Debauchery, Male Tiefling [Permalink]

Personal [hide]

Description: This man is wearing a long, black cloak. He is muscular with a powerful set of arms. He wears his silver hair down. His half smiles and red eyes are beguiling and draw you in.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Masseuse for hire.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Entrepeneur. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Masseuse

Voice: Indian accent

Attributes [hide]

Ekemon Debauchery, Male Tiefling Sorcerer 8
Medium (6'2") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 49 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Stealth +6
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 500 gp.


Social Check DCs


Roondar Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears many layers of old clothing at all times. His white hair is long and unkept. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the west his family was never financially stable. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a Navigator soon after.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Professionalism, Gifted. Flaws: Ugly, PTSD. Bonds: Poor, Job. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Roondar Oomtrowl, Male Gnome Adept 8
Small (3'8") Gnome, Neutral Evil (CR 8)
Armor Class 9
Hit Points 53 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 120000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sweet Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear pastel pants and tee shirts. He has a slight overbite and is overall scrawny. His brown fur is slicked back into a classic pompadour. He has gleaming, smiling yellow eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Sweet grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to get laid; and he's looking for his big break

Flaws: Depressed, Shy, Ugly. Bonds: Adventurer, Has a crush. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

Sweet Buttons, Male Tabaxi Rogue 10
Medium (6'8") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 52 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1000 gp. Black opal (800 gp). Rhodochrosite (9 gp). Banded agate (9 gp). Alexandrite (1200 gp). Aquamarine (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ea Chaos, Female Tiefling [Permalink]

Personal [hide]

Description: She wears green leather gloves, a green jacket, and tight pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. Her hair, while still mostly chestnut, has prominent grey streaks. She wears a mask on her face.

Personality: She is mildly Tiefling supremacist, though she does not identify as such. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She comes from a rich western family. Her father had invested heavily in several trade routes and wanted her to inherit them. She now owns her own business.

Motivation: She is currently in port desperately looking for someone to get her out; and to be a crown-heir again

Ideals: Optimist. Flaws: Racist. Bonds: Rich, Job, Slave. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Ea Chaos, Female Tiefling Fighter 1
Medium (4'11") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 15 (+2)10 (+0)
Skills Athletics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4

Possessions: 400 sp.


Social Check DCs


Lucan Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears blue trousers with tan and pastel striped suspenders. He wears various colorful collared shirts. His black hair is cut short with large spiked bangs in the front. His eyes are gray and he is always smoking a pipe.

Personality: Eccentric and domineering, Lucan will drive conversation. As long as the job gets done he does not care how it got done.

History: He got into the Fletcher business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Fletcher. He has been a successful dealer in antiques buying low and selling high.

Motivation: A deep hatred of giants; and he wants revenge against giants

Ideals: Extrovert, Professionalism, Entrepeneur. Bonds: Job, Enemies. Occupation: Fletcher

Voice: Russian accent

Attributes [hide]

Lucan Caerdonel, Male Elf Monk 7
Medium (5'1") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)8 (-1) 11 (+0)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp. Deep green spinel (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oskar Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is long and unkept. His eyes are amber and beady.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is skeptical of what others tell him and is slow to trust.

History: Gifted from a young age, Oskar studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Military. Occupation: Seamstress

Voice: Puts emphasis on the wrong words

Attributes [hide]

Oskar Ironfist, Male Dwarf Monk 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 8 (-1)7 (-2) 11 (+0)7 (-2)
Skills Medicine +2, Nature +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 250 gp.


Social Check DCs

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