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NPC Generator

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Advanced [show]


Oda Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'5" and is a bit bulky. She is very muscular particularly in the legs. She is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. Her hair is greying and her face has many wrinkles. Her eyes are brown.

Personality: She is fixated on the number 88. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She believes the world needs to unite to get rid of illithids once and for all.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barber arts, while her mother instructed her in etiquette, music and courtly manner. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To prove her worth to the world; and revenge

Flaws: Insane, Impulsive. Bonds: Rich, Enemies, Nature, Adventurer. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Oda Daergel, Female Gnome Monk 7
Small (3'5") Gnome, Lawful Evil (CR 7)
Armor Class 12
Hit Points 68 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)14 (+2) 15 (+2)8 (-1)
Skills Animal Handling +5, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Giant
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Habor Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with black lining and desert motifs. He has a penchant for wearing a ring with an oversized ruby on his left hand. He wears a broad hat to cover his moderate length black hair. His face is covered beneath a completely black helmet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is frequently practicing swordplay.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Performer, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and expand his business

Ideals: Philantrophist. Bonds: Rich, Military, Job. Occupation: Carter

Voice: Pirate accent

Attributes [hide]

Habor Temerity, Male Tiefling Wizard 7
Medium (5'8") Tiefling, Lawful Good (CR 7)
Armor Class 10
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)10 (+0) 12 (+1)14 (+2)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Nuraval Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He carries with him a set of daggers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His auburn hair and beard is wavy and long. His eyes are green.

Personality: He can speak with the recently deceased. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Nuraval was born in the south. At a young age he loved to build and create. After coming to the age of reason, Nuraval took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it

Ideals: Fighting, Gifted, Persistence, Impeccable. Bonds: Rich. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Nuraval Brawnanvil, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp. 1 Half-Plate.


Social Check DCs


Sutha Wheatley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a white tunic with green highlights, and long black pants that bunch up around her shoes. She wears her white hair up in a very large beehive style do. She has a tattooed face.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: The child of western immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Half-Orcs in the west were limited. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Philantrophist. Flaws: Depressed, Antagonistic. Bonds: Immigrant, Religious. Occupation: Armorer

Voice: Complex vocabulary, royal

Attributes [hide]

Sutha Wheatley, Female Half-Orc Commoner 8
Medium (6'1") Half-Orc, Neutral Good (CR 8)
Armor Class 13
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)15 (+2) 15 (+2)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Terran, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Spring Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a moderate pudge and is not very fit. His cinnamon fur is heavily combed to the right. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken from his home at a very young age. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Poor, Adventurer, Slave. Occupation: Baker

Voice: High pitched and raspy

Attributes [hide]

Spring Wind, Male Tabaxi Bard 7
Medium (5'4") Tabaxi, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 54 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)17 (+3) 16 (+3)10 (+0)
Skills Animal Handling +6, History +6
Senses Passive Perception 13
Languages Common, Sylvan, Infernal, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 600 gp.


Social Check DCs


Nordak Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown tunic with pastel highlights, and long yellow pants that bunch up around his shoes. His silver hair is braided into rings. His eyes are gray and beady.

Personality: He will rave to anyone who will listen. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Nordak was born in the north. At a young age he loved to build and create. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 11 years.

Motivation: To unite with his sister; and regain custody of his son

Ideals: Persistence. Flaws: Ugly, Insane, Secretive. Bonds: Job, Family. Occupation: Interpreter

Voice: Italian accent

Attributes [hide]

Nordak Fallack, Male Dwarf Aristocrat 11
Medium (4'1") Dwarf, Neutral Good (CR 11)
Armor Class 11
Hit Points 81 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)14 (+2) 14 (+2)13 (+1)
Skills History +6, Investigation +6
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Ignan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 180 pp. Sapphire pendant on gold chain (500 gp). Fire opal pendant on a fine gold chain (1800 gp). An abacus with copper, silver and gold markers (50 gp). Brass mug with jade inlays (100 gp). Black velvet mask with numerous citrines (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heather Kirby, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many grey ritualistic tattoos. She wears a brown shirt with thin grey vertical stripes and pastel pants. Her white hair is knotted and matted. She wears an eyepatch.

Personality: Heather is depressed about a lot of things. She tends to be a nihilist. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in a small island village. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is a bit of a kleptomaniac.

Flaws: Ugly, Depressed, Fearful. Bonds: Nature, Criminal record. Occupation: Architect

Voice: Sounds elderly

Attributes [hide]

Heather Kirby, Female Human Cleric 9
Medium (4'7") Human, Lawful Evil (CR 9)
Armor Class 11
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)7 (-2) 13 (+1)12 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 30000 cp. Amethyst (130 gp). Black pearl (1200 gp). Blue quartz (13 gp). 1 Minor magic item.


Social Check DCs

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