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NPC Generator

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Advanced [show]


Numba Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her head has been shaved. She has a dull look in her brown eyes.

Personality: This woman loves painting and to teach people painting more than just about anything. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: The child of western immigrants she idolized her father. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has since lost track of the people in her past.

Motivation: Wants to work out more often; and an old rival family wants her found

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Family, Immigrant, Adventurer. Occupation: Spice Merchant

Voice: High pitched and raspy

Attributes [hide]

Numba Fiddlefen, Female Gnome Rogue 5
Small (3'3") Gnome, Chaotic Good (CR 5)
Armor Class 9
Hit Points 33 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 16 (+3)15 (+2) 14 (+2)9 (-1)
Skills Perception +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Auran
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: 100 gp. Jet (120 gp).


Social Check DCs


Ombul Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he typically wears a sleeveless long coat of deep white leather and dull yellow iron scale mail. His hair is silver and curly. He wears large thick round spectacles.

Personality: Ombul is depressed about a lot of things. He tends to be a nihilist. When he's not drinking or sleeping the drinks off, he's doing painting.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural elven artifacts is his passion

Ideals: Artistic, Persistence. Flaws: Depressed, Shy. Bonds: Adventurer. Occupation: Miller

Voice: Posh accent

Attributes [hide]

Ombul Elderberry, Male Halfling Druid 3
Small (3'1") Halfling, Neutral Evil (CR 3)
Armor Class 16
Hit Points 30 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)20 (+5) 14 (+2)8 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 sp.


Social Check DCs


Rendar Clayton, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time and is in decent physical shape. His golden hair and beard is wavy and long. His eyes are a pleasant green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Some 8 years later his spouse died after the birth of his son. Heartbroken, Rendar never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Expand his business; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Antagonistic, Impulsive. Bonds: Criminal record, In love, Job. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Rendar Clayton, Male Half-Orc Barbarian 11
Medium (5'8") Half-Orc, Lawful Evil (CR 11)
Armor Class 10
Hit Points 69 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Animal Handling +6, Arcana +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 29000 sp. Azurite (14 gp). Alexandrite (1000 gp). Silver pearl (150 gp). Blue quartz (14 gp).


Social Check DCs


Astaro Charm, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is brown and very short. She has gold eyes and a green hat with a white feather.

Personality: Astaro is depressed about a lot of things. She tends to be a nihilist. She would rather hide behind her crafts than deal with other people.

History: Born to a poor family in the city she treasured whatever gifts she got. From her teen years she was always beautiful and desirable, so people have always doted on her. She has never given up on her writing dream.

Motivation: She feels kind of lost in life.

Ideals: Artistic. Flaws: Depressed, Shy. Bonds: Attractive, Poor. Occupation: Glassblower

Voice: pre-pubescent

Attributes [hide]

Astaro Charm, Female Tiefling Ranger 8
Medium (5'1") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)12 (+1) 12 (+1)17 (+3)
Skills Intimidation +6, Nature +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 100 pp. Large well-done wool tapestry (500 gp).


Social Check DCs


Mara Holimion, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a lot of dark rich colors, with gold accents. Her golden hair is kept up in a ponytail inside a Stetson hat. She tend to wears goggles to shield her eyes.

Personality: She hates Elves with a passion. As such she is filled with self loathing. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born to a pair of adventurers, Mara grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She used her abilities to travel the world and help people.

Motivation: Tiefling compassion; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Junk Dealer

Voice: Spits and sputters

Attributes [hide]

Mara Holimion, Female Elf Monk 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Zaffrab Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear tan pants and tee shirts. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Zaffrab was born in the south. At a young age he loved to build and create. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Ideals: Persistence. Flaws: Ugly, Selfish, PTSD. Bonds: Family. Occupation: Mortician

Voice: Thin and wheezing

Attributes [hide]

Zaffrab Gimlen, Male Gnome Bard 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)9 (-1) 9 (-1)18 (+4)
Skills Investigation +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anverth Beren, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a long white beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. Anverth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anverth decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Nature, Criminal record, Job. Occupation: Merchant

Voice: Whispers

Attributes [hide]

Anverth Beren, Male Gnome Paladin 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 44 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)13 (+1) 9 (-1)9 (-1)
Skills Acrobatics +5, Persuasion +1
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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