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NPC Generator

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Advanced [show]


Qualen Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is typically in his Shepherd uniform. He carries a battered spear and tarnished falchion as well. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Shepherd business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He struck the Shepherd job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Job, Religious. Occupation: Shepherd

Voice: Gruff and masculine

Attributes [hide]

Qualen Timbers, Male Gnome Druid 13
Small (3'2") Gnome, Chaotic Neutral (CR 13)
Armor Class 10
Hit Points 102 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 19 (+4)11 (+0) 11 (+0)8 (-1)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +7 / 4d4+3, Ranged +3 / 4d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 900 pp. Sard (50 gp). Malachite (14 gp). Black pearl (700 gp). Banded agate (14 gp). Coral (120 gp). Golden yellow topaz (700 gp). Hematite (14 gp).


Social Check DCs


Henry Davenport, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears brown trousers with tan and grey striped suspenders. He wears various colorful collared shirts. His auburn hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is extraordinarily eccentric. Energy wise he seems alert and responsive.

History: Henry was born the youngest of three triplets. His father was a mechanic, and taught him how to fix just about anything. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and to prove his worth to the world

Ideals: Professionalism, Persistence. Flaws: Insane, Impulsive. Bonds: Family. Occupation: Doctor

Voice: Soft and melodious

Attributes [hide]

Henry Davenport, Male Human Warlock 11
Medium (6'5") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 63 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)15 (+2) 15 (+2)11 (+0)
Skills Deception +4, Insight +6
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 1800 gp. Banded agate (9 gp). Moonstone (70 gp).


Social Check DCs


Veit Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a grey cloak and cross-gartered green stockings. His tied-back hair is silver. His eyes are hazel.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and he feels threatened by others

Ideals: Artistic. Flaws: Fearful. Bonds: Enemies, Religious, Job. Occupation: Banker

Voice: Strong lisp

Attributes [hide]

Veit Ungart, Male Dwarf Druid 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)9 (-1) 13 (+1)8 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 180 gp.


Social Check DCs


Salanop Welber, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She very much looks the part of a Tailor. She wears her blonde hair up in a very large beehive style do. She is baby faced.

Personality: She is happy with her job as a Tailor. She turns her eye from what people do, preferring to live and let live. She is obsessed with finding treasure.

History: She was born blind and as such lacked many opportunities for work. Her childhood dream was to be a Layabout, but she was a colossal failure. Due to her spouse's obsession with being a Layabout they were divorced and she won custody of their son. She worked as a Tailor, and she later adopted a second son.

Motivation: To clean up the streets; and she has passion for adventuring and risk

Flaws: Disease. Bonds: Job, Adventurer, Family, Guardian. Occupation: Tailor

Voice: Irish accent

Attributes [hide]

Salanop Welber, Female Gnome Warlock 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 10 (+0)8 (-1)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 140 gp.


Social Check DCs


Ernest Hale, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is bristling with hidden weapons, mostly monstrous two handed axes and swords. His auburn hair is kept up in a ponytail inside a Stetson hat. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is skeptical of what others tell him and is slow to trust.

History: Sold as a small child to a slaver, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Criminal record, Mentor. Occupation: Detective

Voice: Farmer accent

Attributes [hide]

Ernest Hale, Male Human Warrior 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 700 sp.


Social Check DCs


Naill Leeming, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is heavily combed to the left. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic. Flaws: Antagonistic, Disease, Insomniac. Bonds: Job. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Naill Leeming, Male Half-Elf Adept 6
Medium (4'9") Half-Elf, Chaotic Good (CR 6)
Armor Class 10
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)16 (+3) 14 (+2)16 (+3)
Skills Athletics +3, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Celestial, Giant, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Az-Adar Shipley, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man wears dark leathers with embroidery. His clothes are grease stained in places. His black hair is braided into rings. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Professionalism. Flaws: Addict, Secretive. Bonds: Poor, Immigrant. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Az-Adar Shipley, Male Half-Orc Monk 4
Medium (5'5") Half-Orc, True Neutral (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)12 (+1) 12 (+1)14 (+2)
Skills Athletics +4, Investigation +3
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs

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