Sora Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears many layers of old clothing at all times. She wears her scarlet crest down. Her red eyes peer out from beneath her feathered black hat.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born the only child of a wealthy merchant. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Retire the richest woman in the west; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Shy, Insane. Bonds: Poor. Occupation: Stylist
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 7)
Armor Class 10
Hit Points 43 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Elven, Abyssal, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Black star sapphire (1600 gp). 1 Minor magic item.
Armara Bedlam, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She carries with her a set of longswords, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her purple hair, when down, is lengthy. She wears round tiny glasses practically rammed into her face.
Personality: Always inclined to offer people food she seems plenty friendly. Flattery will make her almost putty in your hands.
History: Born in the east to a Painter, Armara learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Painter. She has drifted from career to career and currently works as a Painter.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Philantrophist. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Painter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 7)
Armor Class 12
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Giant
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: Azurite (10 gp). Rose (70 gp). Violet garnet (400 gp).
Hrathy Morton, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 4'7", this woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair, while still mostly white, has prominent grey streaks. Her fair skin shows little sign of her aristocratic breeding.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born in the east to a Roofer, Hrathy learned a great deal about her mother's area of expertise. From her teen years she was always beautiful and desirable, so people have always doted on her. She became a Roofer soon after.
Motivation: She uses money and sex appeal to get what she needs; and money/treasure
Ideals: Optimist. Bonds: Rich, Attractive, In love, Job. Occupation: Roofer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 6 (-2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 7000 sp.
Qualen Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'8" and dresses like a well dressed Animal Trainer does. He is bald on top and has large silver tufts of hair around his ears. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a habit of throwing himself into exceedingly dangerous situations.
History: He got into the Animal Trainer business at a young age. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.
Motivation: Further expansion of business.
Ideals: Optimist. Flaws: Ugly, Insomniac, Impulsive. Bonds: Job. Occupation: Animal Trainer
Voice: Indian accent
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 54 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2
Possessions: 100 gp. Violet garnet (300 gp). 1 Minor magic item.
Burgell Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He does not wear sleeves and tends to eschew shirts when he can avoid it, marred by teas. He is bald on top and has large blonde tufts of hair around his ears. This amber eyed easterner is not easily forgotten.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised in a white middle class family as the only child. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: Several ex partners dislike his way of doing things and want revenge; and balancing his hectic life and new navigator responsibilities is difficult
Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Job, Enemies. Occupation: Navigator
Voice: Draws out vowels
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 8)
Armor Class 11
Hit Points 39 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 300 gp. Gold and topaz bottle stopper cork (800 gp). Gold and topaz bottle stopper cork (800 gp).
Surina Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her black boots flare out at the collars. She keeps her long brass crest kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: When she was but 6 years old her parents immigrated from the east. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She desires power and/or immortality; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Insane, Secretive. Bonds: Immigrant, Adventurer. Occupation: Blacksmith
Voice: Italian accent
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Abyssal, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: Just what you see.
Abad Conviction, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a green vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his green boots flare out at the collars. His silver hair, when down, is lengthy. His black eyes dart from person to person to random spaces in the air.
Personality: A skeptical and narcissistic man, Abad's first love is himself. His second love is also himself. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the north to a Barkeep, Abad learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He then took over the family business and is one of the better Barkeep for hire.
Motivation: He doesn't get along with people that don't share his tastes; and to be a hunter again
Ideals: Athletic, Impeccable, Philantrophist, Entrepeneur. Bonds: Job. Occupation: Barkeep
Voice: Russian accent
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 260 gp. 1 Chain shirt.
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