Purban Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: This northern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His clothes are grease stained in places. He sports a flattop hair cut. He has amber eyes and a red hat with a grey feather.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Professionalism. Flaws: Greedy, Disease, Insomniac. Bonds: Poor, Immigrant. Occupation: Carpenter
Voice: Middle-eastern accent
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp.
Trym Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her red hair in a pixie cut. This amber eyed easterner is not easily forgotten.
Personality: Cocky and sure of herself, she believes she is the best Doctor born in the past three hundred years. She is an amazing painter.
History: Trym was raised in a hard working conservative environment. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She then took over the family business and is one of the better Doctor for hire.
Motivation: Further expansion of business.
Ideals: Athletic, Gifted. Bonds: Job, Rich. Occupation: Doctor
Voice: Breathy voice
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 7 (-2) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 7 Acid flasks.
Duergath Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He typically wears grey cloth garments or leather armor. He is portly but not overly obese. He wears his chestnut hair up. His eyes, though not visible through his cowl, are amber.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Duergath and his spouse have recently divorced.
Motivation: Money/treasure; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, Military, Rich. Occupation: Interpreter
Voice: Can't modulate volume
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 6 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 200 sp.
Qualen Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His chestnut hair is braided into rings. His blue eyes dart from person to person to random spaces in the air.
Personality: He loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his brother recently and the two have been together since.
Motivation: A deep hatred of giants.
Ideals: Opinionated, Joker. Bonds: Military. Occupation: Adventurer
Voice: Scratchy, weak
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Terran, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: Blue sapphire (700 gp).
Tana Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. She has dyed her greying brown hair a little too much giving a sharp brown color. Her eyes are green and catlike.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She also has developed a complete distrust of the Architect profession.
History: When she was but 4 years old her parents immigrated from the south. She took every job she could get her hands on, but the opportunities for Gnomes in the south were limited. She inherited the family business which she has now maintained for 3 years.
Motivation: Expand her business.
Ideals: Justice. Bonds: Poor, Job, Immigrant, Religious. Occupation: Actor
Voice: Rolls R's
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 9 (-1) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Undercommon, Orc, Elven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp. 1 Masterwork Common Melee.
Simon Melancon, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in a clean grey cloak covering his clean studded leather. His red hair is cut jaggedly and amateurishly. His brown eyes dart from person to person to random spaces in the air.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Simon was born in the north. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.
Ideals: Persistence. Bonds: Enemies, Job, Rich. Occupation: Map Maker
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 8 (-1) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll, Infernal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 500 sp.
Melissa Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she wears a fine chain shirt which she covers with violet colored cloaks and clothing. Her silver hair is knotted and matted. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. When she's not drinking or sleeping the drinks off, she's doing music.
History: She was born to loving parents in a slum to the north. She moved from fad to fad and when she turned 15 she discovered music. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To get a good night's sleep; and to reunite with her old friends
Ideals: Artistic. Flaws: Insomniac. Bonds: Enemies, Poor, Adventurer. Occupation: Bellfounder
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 10)
Armor Class 10
Hit Points 38 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 1900 gp.
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