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NPC Generator

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Advanced [show]


Cockaby Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear ponchos typically of a light tan in addition to tight pants. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Cockaby is depressed about a lot of things. He tends to be a nihilist. He is obsessed with his god.

History: Born to a pair of adventurers, Cockaby grew up listening to his mother's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: Meet up once more with his childhood friend; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Religious, Adventurer, Criminal record. Occupation: Actor

Voice: Whispers

Attributes [hide]

Cockaby Quillsharpener, Male Gnome Wizard 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 cp.


Social Check DCs


Dondon Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His brown hair is singed and shortened. His fierce brown eyes like to dwell on things.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with his god.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to raise his children well; and meet up once more with his childhood friend

Flaws: Ugly, Secretive. Bonds: Religious, Adventurer, Family. Occupation: Locksmith

Voice: Squeaky

Attributes [hide]

Dondon Kettlewhistle, Male Halfling Cleric 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)13 (+1) 10 (+0)16 (+3)
Skills Arcana +3, Athletics +2
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 gp.


Social Check DCs


Artin Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing colorful clothing, dressed as a Carter. Her golden hair is styled in orderly dreadlocks. She is baby faced.

Personality: While she acts the brute, she is far gentler than she would appear. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Artin was born the youngest of three triplets. She was an apprentice working in her mother's forge. She struck the Carter job and began her own company from there.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and expand her business

Ideals: Fighting. Bonds: Family, Job, Enemies. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Artin Brawnanvil, Female Dwarf Expert 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)11 (+0) 10 (+0)11 (+0)
Skills Deception +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Jacoba Mitchell, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman dresses like a well dressed Guard does. Her white hair, when down, is lengthy. She wears a mask on her face.

Personality: Confrontational and typically high on some drug or another. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She helped her mother out around the business and became quite the natural. Being a Guard kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels kind of lost in life; and sabotage a competitor

Flaws: Addict, Disease, Depressed. Bonds: Job, Criminal record. Occupation: Guard

Voice: Hollow voice

Attributes [hide]

Jacoba Mitchell, Female Human Warlock 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)7 (-2) 14 (+2)13 (+1)
Skills History +0, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp. Tourmaline (40 gp).


Social Check DCs


Drifting On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear brown pants and tee shirts. His lavender fur is greasy and uncared for. His eyes, though not visible through his cowl, are amber.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A powerful necromancer made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He tends to his Barrister job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job. Occupation: Barrister

Voice: Smoker's lung

Attributes [hide]

Drifting On the Water, Male Tabaxi Adept 10
Medium (5'7") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 65 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)15 (+2) 12 (+1)17 (+3)
Skills Acrobatics +8, Investigation +6
Senses Passive Perception 11
Languages Common, Abyssal, Draconic
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 900 gp. Blue quartz (7 gp). Pink pearl (80 gp). Rose (30 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enidda Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is dressed in earthy colors with a blue and green handkerchief worn on her right side. She wears a small hat to hide her balding. Her eyes, though not visible through her cowl, are blue.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants revenge against brigands; and someone believes her a fraud

Ideals: Professionalism. Flaws: Ugly, Disease, Antagonistic. Bonds: Enemies. Occupation: Stylist

Voice: Ums and uhs a lot

Attributes [hide]

Enidda Gimlen, Female Gnome Expert 13
Small (3'5") Gnome, Lawful Good (CR 13)
Armor Class 11
Hit Points 67 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)9 (-1) 11 (+0)17 (+3)
Skills Investigation +3, Persuasion +7
Senses Passive Perception 10
Languages Gnome
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +0

Possessions: 4000 gp. Fire opal (700 gp). Eye agate (8 gp). Azurite (8 gp). Aquamarine (900 gp). Blue quartz (8 gp). Star ruby (700 gp). Black pearl (900 gp). Smoky quartz (40 gp). Blue-white diamond (4000 gp).


Social Check DCs


Thorpe Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs. His white hair is still thick. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Further he is a bit of a stoner and is frequently out of it.

History: Born in the south to a Performer, Thorpe learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and to find somewhere to settle down

Ideals: Philantrophist. Flaws: Addict, Mundane. Bonds: Job, Poor. Occupation: Performer

Voice: German accent

Attributes [hide]

Thorpe Underbough, Male Halfling Warlock 4
Small (3'3") Halfling, Neutral Good (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 14 (+2)9 (-1) 11 (+0)12 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp.


Social Check DCs

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