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NPC Generator

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Advanced [show]


Hadarai Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'4", this man dresses in violet turtlenecks beneath a black coat with tan slacks. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born several months after his mother was called into army service. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Since then, he has sought to make the best of life.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Optimist, Logical. Bonds: Military, Family, Adventurer. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Hadarai Yaeldrin, Male Half-Elf Warlock 9
Medium (5'4") Half-Elf, Chaotic Good (CR 9)
Armor Class 13
Hit Points 41 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)13 (+1) 17 (+3)13 (+1)
Skills Perception +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 15000 sp. Golden yellow topaz (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akra Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses in green turtlenecks beneath a yellow coat with brown slacks. She has styled her black crest well, parting it to the left. Her eyes are red and she is always smoking a pipe.

Personality: Akra is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She used her abilities to travel the world and help people.

Motivation: She feels the way she acts is they only way to get by in the world; and gnomish compassion

Ideals: Extrovert, Philantrophist, Gifted, Impeccable. Flaws: Racist. Occupation: Actor

Voice: Smoker's lung

Attributes [hide]

Akra Raghthroknaar, Female Dragonborn Barbarian 3
Medium (6'8") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 8 (-1)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Amethyst (120 gp). Obsidian (7 gp).


Social Check DCs


Doudra Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing a tight green one piece outfit complete with pants, hood, and a cape. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy scarlet crest. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Doudra was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spy work with an outfit from a few towns over. Spy work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Disciplined. Bonds: Attractive, Enemies, Job. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Doudra Jharthraxyn, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)7 (-2) 12 (+1)16 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp.


Social Check DCs


Hecat Care, Female Tiefling [Permalink]

Personal [hide]

Description: She tends to wear a large green jacket. She is portly but not overly obese. Her white hair is knotted and matted. She has black eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is lazy, self-centered, vain, and jealous.

History: She was raised in a island tribe. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During her travels, Hecat and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Hecat discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Hecat fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Her spouse's relatives view her with great suspicion; and she wants to meet her childhood hero

Flaws: Selfish, Disease. Bonds: Adventurer, Nature, Family. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Hecat Care, Female Tiefling Commoner 4
Medium (5'4") Tiefling, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)12 (+1) 12 (+1)14 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


William Kenley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears an entirely grey suit with black socks and a vest with buckled shoes, marred by beers. His golden hair is matted, messy, and big. He has a tattooed face.

Personality: William hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the north, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Religious, Enemies. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

William Kenley, Male Human Monk 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)9 (-1) 10 (+0)15 (+2)
Skills Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp. 1 Banded mail.


Social Check DCs


Uraim Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his left hand. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He enjoys reading and quiet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: In love, Slave. Occupation: Jeweler

Voice: Ums and uhs a lot

Attributes [hide]

Uraim Torevir, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1700 sp. Moss agate (8 gp). Eye agate (8 gp). 1 Darkwood Buckler.


Social Check DCs


Aura Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black fur is heavily combed to the right. This hazel eyed southerner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a great chef.

History: A powerful necromancer made him what he is. His divine abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To end his boredom; and money/treasure

Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Attractive, Mentor. Occupation: Server

Voice: Dark and ominous

Attributes [hide]

Aura Of Shadows, Male Tabaxi Warlock 10
Medium (6'7") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)8 (-1) 12 (+1)13 (+1)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 200 pp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A silver and pearl hairclip (100 gp). Solid gold idol (1200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). A necklace of small pink pearls (5000 gp).


Social Check DCs

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