Thamuz Nowhere, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tight fitting black shirt and pants. His hair, while still mostly white, has prominent grey streaks. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Cocky and sure of himself, he believes he is the best Gardener born in the past three hundred years. He is obsessed with finding treasure.
History: When he was but 8 years old his parents immigrated from the north. In his 18th year, his parents were killed by a brigands raid, leaving Thamuz alone in the world. After a stint in an orphanage, he was adopted. In the meantime he has taken over work as a Gardener and occasionally as a mercenary.
Motivation: To reunite with his old friends; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Flaws: Addict. Bonds: Job, Adventurer, Immigrant, Enemies. Occupation: Gardener
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Giant, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 19000 cp. Lapis lazuli (12 gp).
Philomena Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red coat over a blue low-cut shirt, and a broad hat upon her head. She carries with her a set of halberds on her belt, each one with a aquamarine on the hilt. Her brown hair is still thick. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Philomena enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born several months after her mother was called into army service. Philomena was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She now spends her time doing works of charity.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Philantrophist. Flaws: Hedonist. Bonds: Military, Religious. Occupation: Bather
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 29 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 14 (+2) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 1000 sp.
Nelkin Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He usually wears his red robe and has his mace always slung over his shoulder. His red hair is kept up in a ponytail inside a Stetson hat. He tend to wears goggles to shield his eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He never wears the same outfit twice, unless he absolutely has to.
History: He was born the only child of a wealthy merchant. His father was a soldier and died while he was still young. Nelkin was left his father's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants nothing more than to rejoin the army; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist, Artistic, Entrepeneur. Bonds: Poor, Military. Occupation: Performer
Voice: French accent
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 10 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 8 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 7000 sp. Amethyst (100 gp). Smoky quartz (60 gp).
Euphemia Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: This woman stands a little under 2'9" and is a bit bulky. She is very muscular particularly in the legs. She dresses in collared shirts and wears a proper scarf over her head. Her head has been shaved. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She believes the world needs to unite to get rid of illithids once and for all.
History: She is a Metallic Dragon in disguise. Her father had invested heavily in several trade routes and wanted her to inherit them. Days after completing her studies, news broke out that her hometown was attacked by illithids. Euphemia was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.
Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Adventurer, Rich. Occupation: Bellfounder
Voice: Mousy voice
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Masterwork Uncommon Weapon.
Jheri Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged woman, she is renowned for her bright black dresses and hats, and is pretty ugly. Her black crest is still thick. She has gold eyes.
Personality: A skeptical and narcissistic woman, Jheri's first love is herself. Her second love is also herself. She is lazy, self-centered, vain, and jealous.
History: She was born a particularly ugly child, much to the horror of her parents. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now owns her own business.
Motivation: She would like to get married and retire; and wants a kiss
Ideals: Impeccable. Flaws: Ugly, Selfish, Antagonistic. Bonds: Job, Has a crush. Occupation: Navigator
Voice: Switch between two voices
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 7 (-2) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Mreksh Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a worn and beaten armor. His crest, while still mostly bronze, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He ran away from his former home and has been making his living as a Bellfounder for the past few years.
Motivation: He loathes his own lifestyle; and to be a layabout again
Flaws: Shy, Disease, Depressed. Bonds: Job, Adventurer. Occupation: Bellfounder
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 1800 sp. Jasper (20 gp). Violet garnet (800 gp). 1 Darkwood Shield. 1 Half-Plate.
Gorbundus Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a green cloak and cross-gartered yellow stockings. His red crest is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a pair of adventurers, Gorbundus grew up listening to his father's many stories. Gorbundus abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Terse. Bonds: Adventurer. Occupation: Slave Trader
Voice: Boston accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp.
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