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Gilthur Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'3" and is well dressed, constantly wearing a brown suit, green shirt, and black tie. His hair is greying and his face has many wrinkles. His hazel eyes dart from person to person.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of a Animal Trainer, who enjoyed hunting, Gilthur was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to raise his children well; and he feels threatened by others

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Nature, Family. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gilthur Holderhek, Male Dwarf Aristocrat 6
Medium (4'3") Dwarf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 48 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills Deception +3, Insight +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Smoky quartz (20 gp). Aquamarine (1000 gp). Red garnet (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a worn and beaten armor and is in decent physical shape. He wears his cinnamon fur up. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 9. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Painter, but he got bored and became a Animal Trainer. He has worked as a Animal Trainer like his mother before him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Immigrant, Job. Occupation: Animal Trainer

Voice: Eastern European accent

Attributes [hide]

Sun Running, Male Tabaxi Rogue 8
Medium (6'8") Tabaxi, Chaotic Good (CR 8)
Armor Class 14
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)16 (+3) 9 (-1)17 (+3)
Skills History +6, Investigation +6
Senses Passive Perception 9
Languages Common, Celestial, Undercommon, Infernal
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1200 gp. Smoky quartz (40 gp). Tiger eye turquoise (9 gp). Red spinel (160 gp). Moonstone (40 gp). Violet garnet (1600 gp). Azurite (9 gp).


Social Check DCs


Cairn Light, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length blue hair. His fierce black eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Energy wise he seems alert and responsive.

History: Cairn was born with his mother's beautiful face. His first spouse was a Engraver, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: Sabotage a competitor; and balancing his hectic life and new sailor responsibilities is difficult

Ideals: Disciplined, Professionalism. Bonds: Attractive, Family, Job. Occupation: Sailor

Voice: Speaks like tongue is numb

Attributes [hide]

Cairn Light, Male Tiefling Cleric 12
Medium (6'10") Tiefling, Lawful Evil (CR 12)
Armor Class 12
Hit Points 113 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)14 (+2) 10 (+0)19 (+4)
Skills Animal Handling +4, Persuasion +8
Senses Passive Perception 10
Languages Common, Abyssal, Goblin
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 4000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Gold and topaz bottle stopper cork (700 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Silver ewer (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kairon Violence, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears professional attire. His hair is purple and curly. His black eyes are slightly larger than normal.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kairon took refuge in the old dungeon and found the beat up warhammer and armor he uses now. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and his religion dominates his actions

Ideals: Athletic, Passionate, Philantrophist. Bonds: Attractive, Nature. Occupation: Priest

Voice: High pitched, excited

Attributes [hide]

Kairon Violence, Male Tiefling Expert 5
Medium (6'10") Tiefling, Neutral Good (CR 5)
Armor Class 9
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)11 (+0) 14 (+2)14 (+2)
Skills Insight +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4

Possessions: 700 gp. Carnelian (30 gp).


Social Check DCs


Erky Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is bristling with hidden weapons, mostly monstrous two handed axes and clubs. His hair is always cut to a buzz. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a small toy that he constantly fidgets with.

History: He served in the navy to pay for his family's outstanding loans. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Criminal record, Military, Debt. Occupation: Unemployed

Voice: Gruff and masculine

Attributes [hide]

Erky Ningel, Male Gnome Fighter 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 52 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 20 (+5)11 (+0) 10 (+0)18 (+4)
Skills History +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 4000 sp. Freshwater pearl (15 gp).


Social Check DCs


Spring Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She tends to wear a brown poncho over her likewise colored trousers and shirt. Her fur is cinnamon, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She is a Chromatic Dragon in disguise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: Meet up once more with her childhood friend.

Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Has a crush, Adventurer. Occupation: Interpreter

Voice: American accent

Attributes [hide]

Spring Plume, Female Tabaxi Ranger 3
Medium (5'4") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)7 (-2) 12 (+1)16 (+3)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs


Ugol Beverly, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He sports a long white beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: Ugol hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A powerful wizard made him what he is. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ugol took refuge in the ruined castle and found the beat up spear and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Artistic. Bonds: Attractive, Rich, Mentor, Nature. Occupation: Masseuse

Voice: Slow speaker

Attributes [hide]

Ugol Beverly, Male Half-Orc Fighter 7
Medium (5'1") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)12 (+1) 16 (+3)6 (-2)
Skills Athletics +6, Medicine +6
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +6

Possessions: 1000 gp. Red spinel (80 gp).


Social Check DCs

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