Blossom Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: This woman prefers to wear white clothing when she does not wear armor. She is muscular with a powerful set of arms. She keeps her red hair in a flapper bob. She has several tiny ruby earrings on each ear.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She misses her home and complains about the freezing weather, even in summer.
History: She comes from a rich northern family. From her teen years she was always beautiful and desirable, so people have always doted on her. Days after completing her studies, news broke out that her hometown was attacked by drow. Blossom was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: Dragonborn compassion; and several ex partners dislike her way of doing things and want revenge
Ideals: Disciplined. Flaws: Racist. Bonds: Rich, Immigrant, Attractive, Enemies. Occupation: Beggar
Voice: Excited and jittery
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 9)
Armor Class 13
Hit Points 64 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Aquan, Giant
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 30000 cp. Black pearl (600 gp). White opal (800 gp). Lapis lazuli (13 gp). Azurite (13 gp). Chalcedony (80 gp). Blue sapphire (800 gp). Obsidian (13 gp). Red spinel (140 gp).
Jane Charlton, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is wearing a long, brown cloak. She has silver hair. She has gray eyes.
Personality: She snorts whenever she laughs or is feeling confident. She has a small toy that she constantly fidgets with.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Junk Dealer mother left her crippled. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants her loneliness to end; and she's in love
Flaws: Addict, Disease. Bonds: Adventurer, Has a crush. Occupation: Barrister
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 50 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp).
Bertram Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a red cloak and cross-gartered black stockings. He has a long black beard with little hanging trinkets. His face is scarred and worn.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he feels that his past leaves him morally obligated to help
Ideals: Passionate. Flaws: Ugly. Bonds: Enemies, Criminal record, Adventurer. Occupation: Engraver
Voice: Old thin voice
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 17 (+3) | 9 (-1) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: A miniature golden chest with tiny emeralds lining the top (170 gp).
Seven Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Beneath his clothing is a huge mess of scar tissue. His black fur is long and unkept. He wears a mask on his face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He comes from a rich western family. He was taken as a slave by a traveling circus and forced to perform He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure
Flaws: Ugly, Terse. Bonds: Slave, In love, Rich. Occupation: Spy
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 10)
Armor Class 8
Hit Points 61 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Gnome, Gnoll, Elven
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 290 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahlyssa Davenport, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears tight fighting clothing, which leaves very little to the imagination. Her silver hair is kept up in a ponytail inside a top hat. Her amber eyes have a joyful gleam in them most of the time.
Personality: She dislikes all the random violence that takes place in the east. She is frequently practicing swordplay.
History: Gifted from a young age, Ahlyssa studied abroad. Her parents enrolled her in a Warlock school at a young age so that she could practice her arcane talents. She was granted arcane powers by her dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army
Ideals: Fighting, Pacifist, Gifted. Bonds: Attractive, Military. Occupation: Fletcher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'10") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 12 (+1) | 4 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: Smoky quartz (80 gp). Red-brown spinel (80 gp). 1 Half-Plate.
Spear Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears just a pastel suit, and sports empty pouches on her belt. Her fur is short and lavender. She wears crescent spectacles with a black brim.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She got into the Glassblower business at a young age. Her parents enrolled her in a Fighter school at a young age so that she could practice her psionic talents. She became a Glassblower soon after.
Motivation: To clean up the streets; and a need for knowledge about a nearby landmark
Ideals: Optimist, Gifted. Bonds: Adventurer, Job, Guardian. Occupation: Glassblower
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Celestial, Aquan
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp. A silver and pearl hairclip (70 gp).
Nissa Pingun, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in tan turtlenecks beneath a green coat with blue slacks. She is bald on top and has large silver tufts of hair around her ears. She wears round tiny glasses practically rammed into her face.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born in the north. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.
Motivation: She wants to get laid.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Has a crush. Occupation: Mortician
Voice: Whispers
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 48000 sp.
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