Bethrynna Galanodel, Female Elf [Permalink]
Personal [hide]
Description: She has a missing left leg. She likes to wear tan tank tops with black skirt. She keeps her blonde hair in a pixie cut. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She is overprotective of those who hire her services. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Bethrynna is combative with any and all who dare try her patience in the slightest.
History: She was born on a small isolated farm. Bethrynna liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To clean up the streets; and she's in love
Ideals: Justice. Bonds: Attractive, Guardian, Nature. Occupation: Mercenary
Voice: Old thin voice
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 4 (-3) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Orc, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp.
Trym Redfield, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his brown hair in a pixie cut. He wears large thick round spectacles.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Trym was born in the west. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He has built up a small fortune and can afford his own way.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Optimist, Extrovert, Persistence. Bonds: Rich, Job. Occupation: Blacksmith
Voice: Stutters
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 8 (-1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 160 gp.
Himo Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He wears a fancy tan suit. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is kept up in a ponytail inside a top hat. His eyes are violet and he is always smoking a pipe.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Himo was born with his father's beautiful face. He worked as a nervous Armorer and found it very stressful. He has been saving his money to try and buy his brother's freedom.
Motivation: He's looking for his big break; and wants to raise his children well
Ideals: Passionate. Bonds: Attractive, Job, Family, Adventurer. Occupation: Armorer
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp.
Ahrim Skill, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a black poncho over his likewise colored trousers and shirt. He has moderate length blue hair. His red unseeing eyes seem to look past you.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born the only child of a wealthy merchant. Ahrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Adventurer, Criminal record. Occupation: Shipwright
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Draconic, Aquan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Chrysoberyl (40 gp).
Nutae Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. With bright silver hair and a scraggly beard. His amber eyes are passionate and lively.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a Junk Dealer, his mother struggled to pay the bills. In his 12th year, his parents were killed by a dire rats raid, leaving Nutae alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to travel the world and help people.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a deep hatred of dire rats
Ideals: Joker, Philantrophist. Bonds: Poor, Enemies, Debt. Occupation: Guard
Voice: Smooth and feminine
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 39 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Aquan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1000 gp. A small bag of saffron. (30 gp). 1 Minor magic item. 1 Minor magic item.
Hunter England, Male Human [Permalink]
Personal [hide]
Description: 5'1" and muscular, this eastern man is generally well dressed albeit a few years behind the times. His auburn hair is cut short with large spiked bangs in the front. His brown eyes dart from person to person.
Personality: Abrasive and pushy, he has a hard time making friends. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Miller
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2100 sp.
Silent In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 4'10". She is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. She has wavy white fur. Her blue eyes dart from person to person to random spaces in the air.
Personality: Stoic and calm, she prefers to meditate than take action. The war was a terrible time for her, and Silent does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: The child of a Cartwright, who enjoyed hunting, Silent was taken on many hunting expeditions. She moved from fad to fad and when she turned 15 she discovered music. She has never given up on her music dream.
Motivation: She is greedy; and money/treasure
Ideals: Disciplined, Artistic. Flaws: Depressed. Bonds: Rich, Military, Nature. Occupation: Brewer
Voice: Sore throat, cough
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 45 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 9 (-1) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Celestial, Terran
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 900 gp. Jeweled gold crown (2000 gp). A roughly beaten golden orb (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!