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NPC Generator

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Advanced [show]


Antinua Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is physically well-built. Her hair is black and very short. Her blue eyes have a joyful gleam in them most of the time.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: The child of southern immigrants she idolized her father. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Half-Orc compassion; and she's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Attractive, Immigrant. Occupation: Ruler

Voice: Sore throat, cough

Attributes [hide]

Antinua Ilphelkiir, Female Half-Elf Sorcerer 5
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 20000 cp. Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Verna Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white costume with the symbols of her god on her torso. She has a slight overbite and is overall scrawny. She has done her best to style her golden hair to look like a famous performer. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She misses her home and complains about the freezing weather, even in summer.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Verna and her spouse have recently divorced.

Motivation: She seems to be bored by most things; and she's repulsed by the pc

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Glassblower

Voice: Whispers

Attributes [hide]

Verna Brightmoon, Female Halfling Cleric 4
Small (2'9") Halfling, Neutral Good (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)15 (+2) 13 (+1)10 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Terran, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp. Deep blue spinel (500 gp). 2 Antitoxin. 3 Smokesticks. 3 Alchemist’s fire.


Social Check DCs


Ozyman Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a white shirt with thin black vertical stripes and blue pants. His blonde hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Ozyman Whispermouse, Male Halfling Expert 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)9 (-1) 15 (+2)7 (-2)
Skills Persuasion +1, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 700 gp. Obsidian (6 gp). Amethyst (40 gp). Fiery yellow corundum (1100 gp). Rhodochrosite (6 gp).


Social Check DCs


Faran Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a red collared shirt and grey pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His golden hair is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise brown.

Personality: Faran hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born blind and as such lacked many opportunities for work. He has had some formal dancing training, and achieved minor success. By chance he met his sister recently and the two have been together since.

Motivation: He feels threatened by others; and to unite with his sister

Ideals: Artistic, Opinionated. Flaws: Disease, Fearful. Bonds: Family. Occupation: Junk Dealer

Voice: High pitched and raspy

Attributes [hide]

Faran Cherrycheeks, Male Halfling Warlock 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 57 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)18 (+4) 11 (+0)12 (+1)
Skills Investigation +7, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Gnoll, Druidic, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322200000

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Sun Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, constantly wearing a pastel suit, black shirt, and grey tie. He has done his best to style his orange fur to look like a famous performer. His eyes are blue and beady.

Personality: Sun is depressed about a lot of things. He tends to be a nihilist. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He is the product a well kept family trust fund and as such has never really known need. Sun was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Sun decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has built up a small fortune and can afford his own way.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Criminal record, Rich. Occupation: Slave Trader

Voice: Middle-eastern accent

Attributes [hide]

Sun Of Snakes, Male Tabaxi Wizard 17
Medium (6'9") Tabaxi, Chaotic Evil (CR 17)
Armor Class 10
Hit Points 63 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 12 (+1)18 (+4)
Skills Performance +10, Persuasion +10
Senses Passive Perception 11
Languages Common, Gnoll, Elven
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1644444

Possessions: 1100 pp. Malachite (9 gp). Sardonyx (30 gp). Emerald (1200 gp). Jet (110 gp). Azurite (9 gp).


Social Check DCs


Alvyn Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'8" and is a bit bulky. He is very muscular particularly in the legs. He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His chestnut hair is knotted and matted. His brown eyes dart from person to person to random spaces in the air.

Personality: Alvyn is depressed about a lot of things. He tends to be a nihilist. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Alvyn grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Unemployed, but doesn't like to broadcast it.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Flaws: Depressed, Ugly. Bonds: Job, Adventurer. Occupation: Sailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alvyn Gummen, Male Gnome Sorcerer 3
Small (3'8") Gnome, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 19 (+4)10 (+0) 13 (+1)16 (+3)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs


Jo Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman is wearing a tight red one piece outfit complete with pants, hood, and a cape, and sports empty pouches on her belt. She keeps her auburn hair in a flapper bob. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a Marshal first and foremost. She believes firmly that knowledge should be universal. She always tries to repair and not replace. It was this mentality that drove her into the Marshal business.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents enrolled her in a Ranger school at a young age so that she could practice her divine talents. She has worked as a Marshal like her father before her.

Motivation: She is unsatisfied with her job.

Ideals: Persistence, Gifted. Flaws: Addict, Mundane. Bonds: Job. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Jo Bigheart, Female Halfling Ranger 4
Small (2'10") Halfling, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)13 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 48000 sp. Iolite (70 gp). 1 Masterwork Artisan’s tools. 1 Small steel mirror. 1 Masterwork manacles. 1 Healer’s kit.


Social Check DCs

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