Delre Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. She wears a feathered hat to hide her balding. She has several tiny sapphire earrings on each ear.
Personality: She has always had a great fascination with Human culture. She takes great joy in being the best Miller in town.
History: The child of eastern immigrants she idolized her father. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Delre grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Delre. She has built up a small fortune and can afford her own way.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has money and likes to spend it
Flaws: Racist. Bonds: Rich, Job, Immigrant, Criminal record. Occupation: Miller
Voice: Indian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 200 sp.
Valafar Death, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His hair is red and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. The war was a terrible time for him, and Valafar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born to a pair of adventurers, Valafar grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Flaws: Ugly, Shy, Depressed. Bonds: Military, Adventurer. Occupation: Herbalist
Voice: Posh accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 65 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 8000 sp. Jeweled anklet (2000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Vlorn Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: 2'11" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. He has a small bristly mustache and wavy golden hair. He wears a mask on his face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: He was born in a small island village. His first spouse was a Animal Trainer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has never given up on his singing dream.
Motivation: His relatives are trying to arrange a marriage; and to unite with his sister
Ideals: Athletic, Artistic. Bonds: Attractive, Family, Nature. Occupation: Herbalist
Voice: Scottish accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 46 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 18 (+4) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp. Azurite (6 gp). Hematite (6 gp). Silver pearl (130 gp).
Bertram Sutherland, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses in collared shirts and wears a proper scarf over his head. His red hair is long and unkept. His amber eyes have a joyful gleam in them most of the time.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by goblins. Bertram was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Religious, Enemies. Occupation: Painter
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 47 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1400 gp. Fire opal (1500 gp). Eye agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Borun Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he typically wears red cloth garments or leather armor. His white hair is drawn into a tight pony tail with a clover scrunchie. His blue eyes are slightly larger than normal.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. As long as the job gets done he does not care how it got done.
History: Borun was born with his father's beautiful face. He worked as a nervous Server and found it very stressful. He tends to his Server job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Optimist, Professionalism. Bonds: Attractive, Job. Occupation: Server
Voice: Soft and melodious
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 7000 cp.
Kelter Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He has shaved his head bald. He tend to wears goggles to shield his eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Around other people he will do his best to conceal his emotions and appear jolly.
History: A powerful brothel owner made him what he is. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.
Motivation: He would like to get married and retire; and wants his loneliness to end
Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Mentor, Has a crush. Occupation: Herbalist
Voice: Low range voice
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 13000 cp. 1 Half-Plate.
Thodris Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears tattered old clothes. Her skin is also unnaturally pale. She keeps her long white hair kept up in a rat tail. She wears a mask on her face.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: A powerful necromancer made her what she is. Through the years after Thodris was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Thodris's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her religion dominates her actions; and she's repulsed by the pc
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Mentor, Religious. Occupation: Soapmaker
Voice: Australian accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 260 gp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
