Pikar Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has a moderate pudge and is not very fit. His hair is golden and curly. His violet eyes dart from person to person to random spaces in the air.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in the east, but his parents moved at a very young age to the north. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Mason for hire.
Motivation: Retire the richest man in the east; and expand his business
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Mason
Voice: Scratchy, weak
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 10
Hit Points 43 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1000 gp. Coral (140 gp).
Randal Richie, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is fair and his fingers are delicate and long. His auburn hair is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: Randal wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He cannot resist a sob story and will often dote over anyone who has one.
History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Fortune-teller mother left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and he wants nothing more than to rejoin the army
Ideals: Disciplined, Philantrophist. Flaws: Disease. Bonds: Adventurer, Military. Occupation: Roofer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 160 gp.
Orla Nackle, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears bulky tan painted plate armor. She has slicked back auburn hair. She is very pretty but has cold, dead eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is afraid of women and trembles around them
History: She was raised in a white middle class family as the only child. She was an athlete and attended two major summer competitions. She never won. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom; and she has a rivalry with the church that dominates her actions
Ideals: Athletic. Flaws: Mundane, Shy. Bonds: Attractive, Religious. Occupation: Spy
Voice: Gruff and masculine
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).
Enna Liadon, Female Elf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her auburn hair is kept up in a ponytail inside a small hat. Her eyes are likewise green.
Personality: She is very quiet and rarely speaks above a whisper. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born in the south her family was never financially stable. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and wants to open a new tavern
Ideals: Justice. Flaws: Shy, Antagonistic. Bonds: Poor, Job, Enemies. Occupation: Server
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 5 (-3) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2100 sp.
Shava Siannodel, Female Elf [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She is physically well-built. She sports a flattop hair cut. Her brown eyes peer out from beneath her deerstalker blue hat.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was raised in a desert tribe. She found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Obtaining odd cultural Human artifacts is her passion.
Ideals: Disciplined, Entrepeneur. Bonds: Nature, Adventurer. Occupation: Beggar
Voice: Creaky witch voice
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 11)
Armor Class 12
Hit Points 5 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 6 (-2) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Druidic, Halfling
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 700 gp. Jet (150 gp). Aquamarine (1300 gp). Violet garnet (1300 gp). Red garnet (150 gp). Violet garnet (1300 gp). Azurite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quarethon Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'8" and dresses well, wearing black shirts, loose pants, and blazers most of the time. His right hand appears badly burned and disfigured. His scarlet crest is heavily combed to the right. His eyes are red.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Armorer business.
History: Quarethon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has decided he is irredeemable.
Ideals: Joker, Persistence. Bonds: Attractive, Poor. Occupation: Armorer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 18 (+4) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Celestial, Orc, Giant, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 10000 cp.
Boddynock Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Mason. He has a penchant for wearing a ring with an oversized jet on his right hand. His auburn hair, when down, is lengthy. His amber eyes have a joyful gleam in them most of the time.
Personality: Eccentric and domineering, Boddynock will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born at the edge of vast desert. After coming to the age of reason, Boddynock took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Extrovert, Gifted. Flaws: Secretive. Bonds: Rich, Nature, Job. Occupation: Mason
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 40 gp. Golden pearl (50 gp). 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!