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Advanced [show]


Osco Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a white vest and prefers tan and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His long golden hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: He has passion for adventuring and risk; and his religion dominates his actions

Flaws: Ugly, Antagonistic. Bonds: Religious, Nature, Adventurer. Occupation: Bricklayer

Voice: Sore throat, cough

Attributes [hide]

Osco Kettlewhistle, Male Halfling Cleric 9
Small (2'10") Halfling, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 49 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)19 (+4) 8 (-1)16 (+3) 14 (+2)13 (+1)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Druidic, Gnoll
Attacks Melee -1 / 3d4-4, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 500 gp. Chrysoberyl (160 gp). Jade (160 gp). Amber (160 gp). Citrine (30 gp). Malachite (15 gp). 1 Minor magic item.


Social Check DCs


Lone Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'1" and muscular, this northern woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her lavender fur is drawn into a tight pony tail with a butterfly scrunchie. Her eyes are green.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is lazy and tries to find solutions quickly.

History: She was born on a small isolated farm. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Lone grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lone. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A rival would like her out of the picture.

Ideals: Athletic. Flaws: Lazy. Bonds: Adventurer, Nature, Criminal record. Occupation: Cartwright

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lone Buttons, Female Tabaxi Adept 6
Medium (5'1") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)10 (+0) 13 (+1)16 (+3)
Skills Performance +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He is dressed in an above average manner. He sports a flattop hair cut. He has hazel eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A powerful wizard made him what he is. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable.

Flaws: Antagonistic. Bonds: Attractive, Mentor, Criminal record. Occupation: Laborer

Voice: Loud with bravado

Attributes [hide]

Clerebold Aloro, Male Half-Elf Barbarian 1
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)10 (+0) 5 (-3)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Gildmak Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears suspenders and red workpants. His shirt is tan, and he wears a heavy red leather apron most of the time. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes dart from person to person to random spaces in the air.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with finding treasure.

History: He was born the only child of a wealthy merchant. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his son.

Ideals: Impeccable, Entrepeneur. Bonds: Poor, Adventurer, Family. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Gildmak Swiftwhistle, Male Halfling Commoner 6
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 37 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)4 (-3) 10 (+0)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: Rhodochrosite (12 gp). Black star sapphire (1500 gp). Golden yellow topaz (1300 gp).


Social Check DCs


Alice Fahrend, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman very much looks the part of a Assassin and is in decent physical shape. Her blonde hair, when down, is lengthy. Her hazel eyes are slightly larger than normal.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not believe in violence as a means to an end. She is a dedicated Assassin but believes her peers are too gung-ho.

History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Pacifist. Flaws: Shy. Bonds: Job, Rich, Slave. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Alice Fahrend, Female Half-Elf Aristocrat 5
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)14 (+2) 14 (+2)12 (+1)
Skills Deception +4, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kellen Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a blue cloak and cross-gartered violet stockings. His hair, while still mostly auburn, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: Kellen is depressed about a lot of things. He tends to be a nihilist. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and to be a miller again

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Mentor, Job, Adventurer. Occupation: Sage

Voice: Aggressive tone

Attributes [hide]

Kellen Folkor, Male Gnome Wizard 8
Small (3'8") Gnome, Neutral Evil (CR 8)
Armor Class 12
Hit Points 26 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)7 (-2) 18 (+4)13 (+1)
Skills Arcana +1, Perception +7
Senses Passive Perception 17
Languages Gnome
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 gp. 1 Minor magic item.


Social Check DCs


Hupe Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Hupe enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gifted from a young age, Hupe studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur, Joker, Gifted. Flaws: Ugly, Hedonist. Occupation: Sellsword

Voice: Slurs words

Attributes [hide]

Hupe Jamjar, Male Halfling Cleric 3
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Athletics -1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1900 sp.


Social Check DCs

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