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NPC Generator

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Advanced [show]


Three Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears tattered old clothes. Her long red fur is drawn into a two foot long braid. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, she is a well trained Bather. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born to a Server, her father struggled to pay the bills. Three was born on a far southern mountains where she grew up under the tutelage of her father, an expert Bather. She tends to her Bather job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Bather

Voice: Sore throat, cough

Attributes [hide]

Three Of Wine, Female Tabaxi Aristocrat 1
Medium (5'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)9 (-1) 16 (+3)14 (+2)
Skills Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Yurgunn Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing a long, brown, dusty cloak. Her blonde hair is lengthy. She has brown eyes and a brown hat with a grey feather.

Personality: A skeptical and narcissistic woman, Yurgunn's first love is herself. Her second love is also herself. Flattery will make her almost putty in your hands.

History: Yurgunn lived on a farm with her father, near the main road leading to a nearby town. She moved out east to avoid the crime she committed. Due to her spouse's obsession with being a Interpreter they were divorced and she won custody of their daughter. She worked as a Stylist, and she later adopted a second daughter.

Motivation: She wants revenge against gnolls; and seeks redemption

Ideals: Impeccable. Flaws: Selfish. Bonds: Family, Criminal record, Enemies. Occupation: Stylist

Voice: Stutters

Attributes [hide]

Yurgunn Daerdahk, Female Dwarf Sorcerer 10
Medium (4'3") Dwarf, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 52 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)15 (+2) 11 (+0)13 (+1)
Skills Nature +6, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Sylvan
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666653

Possessions: 1600 gp. Chrysoberyl (160 gp). Onyx (50 gp). Sard (50 gp). Jasper (50 gp). Tourmaline (160 gp). Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Salasar Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He sports green clothing, slightly heavier than average wear. His white crest is braided into rings. His red unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also hits on women, regardless of circumstances.

History: The child of a Carpenter, who enjoyed hunting, Salasar was taken on many hunting expeditions. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Wants a kiss.

Ideals: Philantrophist. Flaws: Disease. Bonds: Has a crush, Nature, Rich. Occupation: Guard

Voice: Scandinavian accent

Attributes [hide]

Salasar Raghthroknaar, Male Dragonborn Aristocrat 12
Medium (6'6") Dragonborn, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 79 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +5, Arcana +7
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Celestial
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 4000 gp. Hematite (12 gp). Tiger eye turquoise (12 gp). Lapis lazuli (12 gp). Obsidian (12 gp). Star rose quartz (60 gp). 1 Minor magic item.


Social Check DCs


Akmen Deft, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fancy green suit. His black hair is heavily combed to the right. His red eyes are passionate and lively.

Personality: He is overprotective of those who hire his services. He has all his life been fascinated with dancing.

History: Born in a small village he learned the ways of the warrior from his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Akmen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Akmen. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Athletic, Artistic, Fighting. Bonds: Attractive, Guardian, Criminal record. Occupation: Mayor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Akmen Deft, Male Tiefling Expert 1
Medium (5'9") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)18 (+4) 13 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Aquan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 160 gp.


Social Check DCs


Enna Horner, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 4'8", this woman is generally well dressed albeit a few years behind the times. Her auburn hair is cut jaggedly and amateurishly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a ruthless business woman, a trait she acquired from her father.

History: Born in the west to a Beggar, Enna learned a great deal about her father's area of expertise. Her father had invested heavily in several trade routes and wanted her to inherit them. She inherited the family business which she has now maintained for 8 years.

Motivation: Retire the richest woman in the west; and she is greedy

Ideals: Entrepeneur. Flaws: Cynical. Bonds: Attractive, Job, Rich. Occupation: Beggar

Voice: Spits words with contempt

Attributes [hide]

Enna Horner, Female Half-Elf Barbarian 3
Medium (4'8") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 8 (-1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Heather Bentham, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She prefers to wear flannel. She wears her black hair down. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born to a criminal king-pin and mafia family She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: She has comitted a past crime that haunts her to this day; and wants to work out more often

Ideals: Athletic, Optimist. Bonds: In love, Criminal record, Rich. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

Heather Bentham, Female Human Ranger 4
Medium (4'11") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)6 (-2) 12 (+1)9 (-1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Gynnie Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing a long, white, dusty cloak. She has relatively light skin and is very physically imposing due to her abundance of muscles. With bright blonde hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She also is a firm believer in the womanly ideal.

History: She comes from a rich northern family. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: A strong sense of loyalty to Human people; and to prove her worth to the world

Ideals: Optimist. Flaws: Impulsive, Racist. Bonds: Rich, Family. Occupation: Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Gynnie Goldfound, Female Halfling Fighter 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)10 (+0) 16 (+3)11 (+0)
Skills Investigation +2, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs

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