Verin Knack, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears black painted combat armor at almost all times. Beneath her clothing is a huge mess of scar tissue. She has done her best to style her blue hair to look like a famous performer. Her face is covered beneath a completely black helmet.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. A gifted student she started as a Engraver, but she got bored and became a Weaver. She tends to her Weaver job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor.
Ideals: Justice. Bonds: Slave, Job, Religious. Occupation: Weaver
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Vaina Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a simple burlap shirt and baggy pants. She conceals her glaive with her veritable burlap sack of a shirt. She has shaved her head bald. Her violet eyes lackadaisically let the world flow into them.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Vaina is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Doesn't want to be a Bellfounder and was forced into it by her family; and to pay off her debts
Flaws: Ugly. Bonds: Poor, Family, Immigrant, Debt. Occupation: Bellfounder
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp.
Hecat Fortune, Female Tiefling [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She prefers to wear green clothing when she does not wear armor. Her whole body is exceptionally muscular. She wears her dark red hair up. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has all her life been fascinated with dancing.
History: When she was but 8 years old her parents immigrated from the west. After coming to the age of reason, Hecat took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has built up a small fortune and can afford her own way.
Motivation: Nothing but the best is good enough for her; and she is greedy
Ideals: Impeccable, Artistic, Gifted. Flaws: Insomniac. Bonds: Immigrant, Rich. Occupation: Locksmith
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 14)
Armor Class 13
Hit Points 99 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 17 (+3) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Auran, Aquan, Goblin
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 |
Possessions: Large well-done wool tapestry (400 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp).
Lûga Harper, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He has a very tight haircut. His brown eyes have a joyful gleam in them most of the time.
Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. He also has developed a complete distrust of the Crown-heir profession.
History: He was born blind and as such lacked many opportunities for work. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has achieved small success as a Merchant.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Merchant
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 50 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. Solid gold idol (400 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Bernard Ainsley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears silk and lounges about seductively. His blonde hair is smooth and relatively long. He has several tiny aquamarine earrings on each ear.
Personality: He has always had a great fascination with Tabaxi culture. He also has developed a complete distrust of the Mercenary profession.
History: He was born into a rich family. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.
Motivation: He desires power and/or immortality.
Flaws: Racist. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Baker
Voice: Italian accent
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 32 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 700 gp. Golden circlet with four aquamarines (2000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A roughly beaten golden orb (70 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item.
Dara Brinker, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is wearing a long, violet cloak, and sports empty pouches on her belt. Her long red hair reaches down to her waist. Her half smiles and green eyes are beguiling and draw you in.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born in the south. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable. Flaws: Antagonistic, Fearful. Bonds: Attractive, Adventurer, Immigrant. Occupation: Crown-heir
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 12)
Armor Class 11
Hit Points 59 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Goblin
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 200 pp. Silver chalice with lapis lazuli gems (60 gp). Silver comb with moonstones (800 gp). A necklace of small pink pearls (6000 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (800 gp).
Drogo Bentham, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple grey robe with black stripes complete with hood. His blonde hair is cut jaggedly and amateurishly. His skin is flawless and his green eyes scan people very quickly.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The war was a terrible time for him, and Drogo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.
Motivation: Wants to have a good time and be beloved.
Ideals: Joker. Flaws: Depressed. Bonds: Immigrant, Attractive, Military. Occupation: Mayor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp.
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