Jo Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: Standing 2'8", this woman is wearing a perfectly clean shirt and pair of pants. Her chestnut hair has been sun bleached extensively. She has violet eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born blind and as such lacked many opportunities for work. She has chosen to use the inheritance that was left to her frivolously. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: To prove her worth to the world; and an old rival family wants her found
Flaws: Disease, Impulsive. Bonds: Attractive, Adventurer, Family, Rich. Occupation: Servant
Voice: Irish accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Auran, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp. 1 Good lock. 1 Disguise kit.
Nadarr Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear green pants and tee shirts. His black crest is kept up in a ponytail inside a wide-brimmed hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not believe in violence as a means to an end. He is a dedicated Seamstress but believes his peers are too gung-ho.
History: He was born blind and as such lacked many opportunities for work. Through the years after Nadarr was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Nadarr's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Nadarr and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Pacifist. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Seamstress
Voice: Smoker's lung
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 19)
Armor Class 11
Hit Points 126 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 18 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Orc, Halfling
Attacks Melee +6 / 5d8+0, Ranged +7 / 5d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 |
Possessions: 12000 gp. Red garnet (90 gp). Golden yellow topaz (600 gp). Bloodstone (80 gp). Moonstone (80 gp). Sard (80 gp). Jet (90 gp). Hematite (15 gp). Malachite (15 gp). Deep green spinel (90 gp). Chrysoberyl (90 gp). Jet (90 gp). Bloodstone (80 gp). Amber (90 gp). Iolite (80 gp). Smoky quartz (80 gp). Chalcedony (80 gp). Tiger eye turquoise (15 gp). Rhodochrosite (15 gp). Obsidian (15 gp). Blue quartz (15 gp). Alexandrite (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Pyntle Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: 3'3" and lanky with angular features, she is an attractive figure. She has a large blue mantle and cape that has been intricately interwoven into her pastel robe. Her blonde hair is knotted and matted. Her eyes are green.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. A true patriot, Pyntle would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She got into the Sellsword business at a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was always very intelligent and has formed a secret society of specialists.
Motivation: A need for knowledge about a nearby landmark; and balancing her hectic life and new sellsword responsibilities is difficult
Flaws: Secretive. Bonds: Attractive, Job, Military, Adventurer. Occupation: Sellsword
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 8)
Armor Class 14
Hit Points 49 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 11000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shadow Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: She is dressed in a clean pastel cloak covering her clean studded leather. Her brown fur has been sun bleached extensively. Her eyes are a pleasant yellow.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She is a Slaad in disguise. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Flaws: Secretive. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Adventurer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 11)
Armor Class 14
Hit Points 37 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 11 (+0) | 10 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 210 pp. Zircon (80 gp). Freshwater pearl (7 gp). Deep blue spinel (1500 gp). Black star sapphire (500 gp).
Jheri Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is generally well dressed albeit a few years behind the times. Her brass crest is lengthy. Her eyes, though not visible through her cowl, are gold.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was raised in a white middle class family as the only child. She helped her mother out around the business and became quite the natural. She's also a talented Scribe, but doesn't like to broadcast it.
Motivation: Further expansion of business; and wants to work out more often
Ideals: Athletic, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Gardener
Voice: Whispers
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 6)
Armor Class 13
Hit Points 34 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4
Possessions: 400 gp. Hematite (10 gp).
Ulfgar Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His white hair is still thick. He wears large thick round spectacles.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born a particularly ugly child, much to the horror of his parents. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Ulfgar's homeland. Ulfgar decided to take the middle way and become a bodyguard. He left for the west, certain he would find work there.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Fighting. Flaws: Emotional, Fearful, Ugly. Bonds: Immigrant. Occupation: Animal Trainer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
Possessions: 600 sp.
Thamior Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a simple blue robe with green stripes complete with hood. His chestnut hair is kept up in a ponytail inside a top hat. His brown eyes peer out from beneath his top blue hat.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with finding treasure.
History: His parents moved while he was still in utero so he is the first generation to be born here. Thamior abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Marshal.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he has passion for adventuring and risk
Ideals: Joker. Bonds: Adventurer, Immigrant, Job, Enemies. Occupation: Marshal
Voice: Jamaican accent
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 700 gp.
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Their contribution stands as a beacon of hope for all adventurers!
