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Advanced [show]


Beleth Tragedy, Female Tiefling [Permalink]

Personal [hide]

Description: 5'8" and muscular, this western woman wears an entirely green suit with brown socks and a vest with buckled shoes. She has dyed her greying silver hair a little too much giving a sharp silver color. She has black eyes and a green hat with a brown feather.

Personality: Prone to second guessing herself, she comes off as nervous. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Tanner arts, while her father instructed her in etiquette, music and courtly manner. There was a wharf not far from home where she often wandered off to fish. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Rich, Nature. Occupation: Tanner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Beleth Tragedy, Female Tiefling Rogue 18
Medium (5'8") Tiefling, Lawful Good (CR 18)
Armor Class 9
Hit Points 83 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)15 (+2) 13 (+1)16 (+3)
Skills Investigation +8, Survival +7
Senses Passive Perception 11
Languages Common, Terran, Aquan
Attacks Melee +7 / 5d6+1, Ranged +5 / 5d6-1, Grapple +1

Possessions: 16000 gp. An abacus with copper, silver and gold markers (70 gp). An abacus with copper, silver and gold markers (70 gp). Finely wrought small gold bracelet (70 gp). An abacus with copper, silver and gold markers (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Sapphire pendant on gold chain (1300 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Gold and topaz bottle stopper cork (1300 gp). Sapphire pendant on gold chain (1300 gp). Jeweled electrum ring (8000 gp). Silver chalice with lapis lazuli gems (70 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Silver comb with moonstones (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Old masterpiece painting (1200 gp). Fire opal pendant on a fine gold chain (1200 gp). Cloth of gold vestments (70 gp). Silver comb with moonstones (1000 gp). Large well-done wool tapestry (500 gp). A necklace of small pink pearls (6000 gp). A silver and pearl hairclip (70 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Gold and ruby ring (5000 gp).


Social Check DCs


Fenriz Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is brown and very short. His eyes are black and catlike.

Personality: Eccentric and domineering, Fenriz will drive conversation. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born at the edge of vast island. In his 11th year, his parents were killed by a goblins raid, leaving Fenriz alone in the world. After a stint in an orphanage, he was adopted. Recently he has begun working with bootleggers and crooks.

Motivation: He has money and likes to spend it.

Ideals: Extrovert. Bonds: Rich, Criminal record, Nature, Enemies. Occupation: Herbalist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Fenriz Mercy, Male Tiefling Ranger 1
Medium (5'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)14 (+2) 6 (-2)20 (+5)
Skills Nature +4, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Lavinia Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She has relatively light skin and is very physically imposing due to her abundance of muscles. She is bald on top and has large red tufts of hair around her ears. Her green eyes peer out from beneath her wide-brimmed white hat.

Personality: She has a massive crush on the younger sibling of the Stylist who has hired her part-time. She is able to fit into much smaller and tighter spaces than normal.

History: Lavinia was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an athlete and attended two major summer competitions. She never won. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She has a crush on the local Apothecary; and she wants to get laid

Ideals: Gifted, Athletic. Flaws: Ugly. Bonds: Has a crush, Poor. Occupation: Stylist

Voice: Indian accent

Attributes [hide]

Lavinia Nimblefingers, Female Halfling Fighter 10
Small (3'2") Halfling, Neutral Evil (CR 10)
Armor Class 13
Hit Points 44 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)15 (+2) 11 (+0)12 (+1)
Skills Persuasion +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Aquan
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1800 gp. Azurite (5 gp). Iolite (70 gp). Deep green spinel (70 gp). Star ruby (1600 gp). Brown-green garnet (70 gp). Fire opal (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Leighton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His hair is cut close to his head. His ears are large.

Personality: Aggressive, abrasive, and angry, Anselm embodies much of what other species detest in the Humans. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anselm is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. Over the years he perfected his riding and shooting skills. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Guard

Voice: Hissing voice

Attributes [hide]

Anselm Leighton, Male Human Ranger 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 8 (-1)15 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 9
Languages Common, Abyssal, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Olunt Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'3" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear ponchos typically of a light brown in addition to tight pants. He has wavy blonde hair. His green eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A true patriot, Olunt would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To get a good night's sleep; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Insomniac. Bonds: Military, Religious, Job. Occupation: Bowyer

Voice: Dark and ominous

Attributes [hide]

Olunt Glanhig, Male Dwarf Paladin 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)15 (+2) 11 (+0)7 (-2)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Carlin Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a very tight haircut. This brown eyed southerner is not easily forgotten.

Personality: Carlin is depressed about a lot of things. She tends to be a nihilist. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. From there she went from mercenary job to mercenary job. She was always very intelligent and has formed a secret society of specialists.

Motivation: Someone believes her a fraud; and she wants to meet her childhood hero

Flaws: Depressed, Secretive. Bonds: Military, Adventurer, Enemies. Occupation: Miller

Voice: Breathy voice

Attributes [hide]

Carlin Oomtrowl, Female Gnome Aristocrat 4
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)15 (+2) 17 (+3)13 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs


Diggory Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a yellow tunic with grey highlights, and long brown pants that bunch up around his shoes. He wears a small hat to cover his moderate length chestnut hair. His violet eyes dart from person to person.

Personality: Diggory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His psionic abilities were realized during a raid on his village. He has since lost track of the people in his past.

Motivation: To settle down with his crush; and regain custody of his daughter

Ideals: Extrovert, Gifted. Bonds: Family, Has a crush. Occupation: Shepherd

Voice: pre-pubescent

Attributes [hide]

Diggory Iranapha, Male Half-Elf Sorcerer 5
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 2 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 5 (-3)13 (+1) 17 (+3)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp).


Social Check DCs

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