Srorthen Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green tunic with brown highlights, and long grey pants that bunch up around his shoes. His green crest is lengthy. His gold eyes lackadaisically let the world flow into them.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Srorthen was born with his mother's beautiful face. In his 16th year, his parents were killed by a gnolls raid, leaving Srorthen alone in the world. After a stint in an orphanage, he was adopted. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Srorthen never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He would like to get married and retire; and many gnolls want him driven away
Flaws: Shy. Bonds: In love, Attractive, Enemies, Has a crush. Occupation: Map Maker
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: Golden pearl (150 gp). Red spinel (150 gp). Blue sapphire (500 gp).
Valanthe Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. Her black hair has been sun bleached extensively. Her eyes are a pleasant violet.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Valanthe was raised in a hard working conservative environment. She was taken as a slave by a traveling circus and forced to perform She tends to her Jeweler job now, and dutifully fulfills any obligations she has.
Motivation: Seeks redemption; and to be a brewer again
Ideals: Philantrophist. Flaws: Fearful. Bonds: Poor, Job, Slave, Criminal record. Occupation: Jeweler
Voice: Scottish accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 13 (+1) | 7 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp. Deep green spinel (140 gp).
Nákra Hastings, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is generally shirtless and showing off his tattooed chest. He wears a deerstalker hat to hide his balding. His eyes are violet.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He got into the Engraver business at a young age. He worked as a nervous Engraver and found it very stressful. He has worked as a Engraver like his mother before him.
Motivation: His spouse's relatives view him with great suspicion; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Impulsive. Bonds: Poor, Job, Family. Occupation: Engraver
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 64 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 600 gp. Azurite (15 gp). Black pearl (700 gp). 1 Minor magic item. 1 Minor magic item.
Salasar Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a moderate pudge and is not very fit. He wears a feathered hat to cover his moderate length gold crest. He has a dull look in his gold eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the north to a Sailor, Salasar learned a great deal about his mother's area of expertise. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up work as a Sailor and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He is terrified, and will act out of fear.
Flaws: Antagonistic, Fearful, PTSD. Bonds: Rich, Job. Occupation: Sailor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 42 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tethren Tranquil, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries a battered shield and tarnished club as well. He has dyed his greying dark red hair a little too much giving a sharp dark red color. His eyes, though not visible through his cowl, are black.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is wracked by social anxiety; and he has decided he is irredeemable
Ideals: Fighting. Flaws: Fearful, Disease. Bonds: Criminal record, Rich. Occupation: Farmer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 49 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 10000 sp. Aquamarine (500 gp). 1 Minor magic item.
Ahrim Dischord, Male Tiefling [Permalink]
Personal [hide]
Description: 6'5" and muscular, this northern man wears just a black suit. He keeps his long brown hair kept up in a rat tail. He has gleaming, smiling black eyes.
Personality: He is overprotective of those who hire his services. He also is a firm believer in the manly ideal.
History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world.
Ideals: Athletic, Fighting. Flaws: Impulsive, Ugly. Bonds: Guardian. Occupation: Unemployed
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 1700 sp. Golden pearl (80 gp). Brown-green garnet (80 gp). 5 Acid flasks.
Gennal Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his black hair to look like a famous performer. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He never wears the same outfit twice, unless he absolutely has to.
History: Gennal lived on a farm with his mother, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels kind of lost in life; and a need for knowledge about a nearby landmark
Ideals: Artistic, Entrepeneur. Flaws: Depressed. Bonds: Adventurer, Family. Occupation: Fortune-teller
Voice: Low range voice
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 200 gp. Malachite (9 gp). Amber (120 gp). Freshwater pearl (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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