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NPC Generator

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Advanced [show]


Orryn Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears tattered old clothes. He has a hunchback. His silver hair is kept up in a ponytail inside a top hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Animals are drawn to him, and he is able to talk to them.

History: The child of western immigrants he idolized his mother. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He now spends his time doing works of charity.

Motivation: He's looking for his big break; and he is unsatisfied with his job

Ideals: Gifted, Philantrophist. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Crown-heir

Voice: Deep voice with rolling R's

Attributes [hide]

Orryn Offund, Male Gnome Sorcerer 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)9 (-1) 15 (+2)9 (-1)
Skills Intimidation +1, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 3 Antitoxin. 1 Holy water.


Social Check DCs


Maynild Harlan, Female Human [Permalink]

Personal [hide]

Description: A 4'7" eastern woman, she wears a robe, a symbol of magic around her neck, and a longbow on her belt. Her long chestnut hair reaches down to her waist. Her otherwise smooth face is marked with small tiny scars.

Personality: She is mildly Human supremacist, though she does not identify as such. She is afraid of women and trembles around them

History: Maynild was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her 12th year, her parents were killed by a goblins raid, leaving Maynild alone in the world. After a stint in an orphanage, she was adopted. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: A strong sense of loyalty to Tabaxi people; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting. Flaws: Racist, Shy. Bonds: Poor, Enemies. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Maynild Harlan, Female Human Barbarian 1
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)9 (-1) 15 (+2)8 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Silver pearl (140 gp).


Social Check DCs


Kilvar Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a brown tunic with white highlights, and long green pants that bunch up around his shoes. Beneath his clothing is a huge mess of scar tissue. He keeps his auburn hair in a flapper bob. His brown eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Kilvar was raised in a hard working conservative environment. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. He then took over the family business and is one of the better Carpenter for hire.

Motivation: Wants to open a new tavern; and he's looking for his big break

Flaws: Shy. Bonds: Slave, Job, Enemies, Adventurer. Occupation: Carpenter

Voice: Middle-eastern accent

Attributes [hide]

Kilvar Trueanvil, Male Dwarf Druid 4
Medium (4'2") Dwarf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)10 (+0) 9 (-1)8 (-1)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Fiery yellow corundum (900 gp). Zircon (80 gp). White opal (900 gp). 1 Minor magic item.


Social Check DCs


Crampernap Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dull tan sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He has moderate length golden hair. This green eyed northerner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the north. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born the only child of a wealthy merchant. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Athletic, Pacifist, Entrepeneur. Flaws: Insomniac. Bonds: Family. Occupation: Armorer

Voice: Dutch accent

Attributes [hide]

Crampernap Rofferton, Male Gnome Bard 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 18 (+4)6 (-2) 18 (+4)7 (-2)
Skills Acrobatics +2, Deception +0
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp.


Social Check DCs


Leaf Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears a pastel cloak and cross-gartered yellow stockings. His yellow fur is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Leaf studied abroad. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Logical, Gifted. Flaws: Ugly, Insane. Occupation: Priest

Voice: Loud with bravado

Attributes [hide]

Leaf Hummingbird, Male Tabaxi Monk 4
Medium (6'2") Tabaxi, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 15 (+2)12 (+1) 6 (-2)12 (+1)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +5

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Rimple Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He prefers to wear blue pants and tee shirts, marred by sweets. His hair is chestnut and curly. His face is scarred and worn.

Personality: Calm and collected, he is a well trained Miller. He is an amazing painter.

History: Rimple lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family, Adventurer. Occupation: Miller

Voice: Laughs frequently while speaking

Attributes [hide]

Rimple Albaratie, Male Gnome Fighter 7
Small (3'6") Gnome, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 58 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Athletics +1, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +4

Possessions: 10000 sp.


Social Check DCs


Enna Rothenel, Female Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a robe, a symbol of strength around her neck, and a sai on her belt. Her black hair is cut short. She wears crescent spectacles with a black brim.

Personality: Enna hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She is afraid of women and trembles around them

History: A powerful necromancer made her what she is. She was taken from her home at a very young age. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Mentor, Slave. Occupation: Carter

Voice: Complex vocabulary, royal

Attributes [hide]

Enna Rothenel, Female Elf Commoner 9
Medium (4'8") Elf, Chaotic Good (CR 9)
Armor Class 9
Hit Points 14 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)11 (+0) 17 (+3)13 (+1)
Skills Animal Handling +6, Performance +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 90 pp.


Social Check DCs

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