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NPC Generator

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Advanced [show]


Rosamund Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. Her silver hair is cut short. She is baby faced.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born in the south, but her parents moved at a very young age to the east. She took every job she could get her hands on, but the opportunities for Half-Elves in the south were limited. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she has passion for adventuring and risk

Ideals: Justice. Bonds: Attractive, Adventurer, Immigrant, Enemies. Occupation: Soapmaker

Voice: Laughs frequently while speaking

Attributes [hide]

Rosamund Sherman, Female Half-Elf Paladin 3
Medium (4'10") Half-Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)11 (+0) 12 (+1)6 (-2)
Skills Insight +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lone In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears light armors faded through time and improper care. Her fur, while still mostly black, has prominent grey streaks. She wears round tiny glasses practically rammed into her face.

Personality: This woman loves music and to teach people music more than just about anything. When she's not drinking or sleeping the drinks off, she's doing music.

History: Lone was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: To clean up the streets; and to unite with her brother

Ideals: Artistic. Bonds: Family, Adventurer, Guardian. Occupation: Animal Trainer

Voice: Pirate accent

Attributes [hide]

Lone In Shadow, Female Tabaxi Commoner 1
Medium (5'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)17 (+3) 9 (-1)11 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Orc, Draconic, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 600 sp. Pink pearl (140 gp).


Social Check DCs


Aline Rothenel, Female Half-Elf [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She tends to wear a large yellow jacket. Her whole body is exceptionally muscular. Her golden hair is wavy and long. She wears large thick round spectacles.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is obsessed with finding treasure.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Aline was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Aline's mother didn't care for her much, and the feeling was mutual. She's also a talented Navigator, but doesn't like to broadcast it.

Motivation: She's repulsed by the PC; and balancing her hectic life and new miller responsibilities is difficult

Flaws: Disease, Antagonistic. Bonds: Immigrant, Adventurer, Job. Occupation: Miller

Voice: Excited and jittery

Attributes [hide]

Aline Rothenel, Female Half-Elf Druid 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 14 (+2)7 (-2)
Skills Insight +5, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 700 gp. Fire opal (900 gp). Lapis lazuli (9 gp). Iolite (70 gp). Silver pearl (90 gp).


Social Check DCs


Dagnal Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey vest and prefers brown and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'10" when asserting herself. She wears her brown hair up. She wears large thick round spectacles.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Born in the south to a Engraver, Dagnal learned a great deal about her father's area of expertise. Dagnal was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. Days after completing her studies, news broke out that her hometown was attacked by orcs. Dagnal was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: Sabotage a competitor; and to be a weaver again

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Enemies, Religious. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Dagnal Rakankrak, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)14 (+2) 15 (+2)4 (-3)
Skills Insight +4, Persuasion -1
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 140 gp. Sardonyx (70 gp). Iolite (70 gp). Golden pearl (90 gp). 1 Masterwork Common Melee.


Social Check DCs


Dynamic Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'10". She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her long red fur kept up in a rat tail. She has green eyes and a brown hat with a violet feather.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born in the east to a Gardener, Dynamic learned a great deal about her mother's area of expertise. Her mother was a mechanic, and taught her how to fix just about anything. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business; and halfling compassion

Ideals: Joker, Professionalism, Persistence. Flaws: Racist. Bonds: Job. Occupation: Gardener

Voice: Breathy voice

Attributes [hide]

Dynamic Candle, Female Tabaxi Commoner 7
Medium (5'10") Tabaxi, True Neutral (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)10 (+0) 14 (+2)9 (-1)
Skills Athletics +1, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Borun Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dull white sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His white hair and beard is wavy and long. He wears an eyepatch.

Personality: He speaks before he thinks and is too direct. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Athletic. Flaws: Ugly, Impulsive, Disease. Bonds: Criminal record. Occupation: Unemployed

Voice: Speaks fast with a slight lisp

Attributes [hide]

Borun Swiftwhistle, Male Halfling Bard 12
Small (3'3") Halfling, Neutral Evil (CR 12)
Armor Class 15
Hit Points 56 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 11 (+0)8 (-1) 10 (+0)7 (-2)
Skills History +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 200 pp. Tiger eye turquoise (13 gp). Blue quartz (13 gp). Freshwater pearl (13 gp). Red spinel (50 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Isabella Hadleigh, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears dark leathers with embroidery. She keeps her chestnut hair in a pixie cut. She wears crescent spectacles with a black brim.

Personality: Isabella speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is obsessed with finding treasure.

History: Born to a pair of adventurers, Isabella grew up listening to her mother's many stories. She was an athlete and attended two major summer competitions. She never won. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Impeccable, Athletic. Bonds: Adventurer, Nature, In love. Occupation: Healer

Voice: Sighs a lot, exhausted

Attributes [hide]

Isabella Hadleigh, Female Human Ranger 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 6 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)14 (+2) 14 (+2)16 (+3)
Skills Medicine +5, Nature +5
Senses Passive Perception 12
Languages Common, Giant, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Old masterpiece painting (1400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp).


Social Check DCs

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