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NPC Generator

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Advanced [show]


Mord Huckabee, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with grey pants. He has a slight overbite and is overall scrawny. With bright white hair and a scraggly beard. His thin eyebrows rest above his beady blue eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Mord was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He has had some formal dancing training, and achieved minor success. He has worked as a Mortician like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Mortician

Voice: Old Prospector

Attributes [hide]

Mord Huckabee, Male Half-Orc Paladin 6
Medium (6'5") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 24 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 4 (-3)11 (+0) 10 (+0)9 (-1)
Skills Athletics +4, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Zâthra Everly, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'10". He dresses well, typically a more casual-formal manner, and his gloved hand is found clutching a glaive. He has a blonde handlebar mustache and slicked back blonde hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Zâthra hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is obsessed with a lost civilization.

History: He was raised by priests from a young age. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a rivalry with the Church that dominates his actions; and he has passion for adventuring and risk

Ideals: Artistic. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Fletcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Zâthra Everly, Male Half-Orc Bard 10
Medium (5'10") Half-Orc, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 36 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)7 (-2) 12 (+1)7 (-2)
Skills Arcana +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 15000 sp. Deep blue spinel (600 gp). Moss agate (8 gp). Eye agate (8 gp).


Social Check DCs


Cloud Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft white waves gently in the breeze. His fur is brown and curly. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A skeptical and narcissistic man, Cloud's first love is himself. His second love is also himself. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.

History: He was born in the east. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and nothing but the best is good enough for him

Ideals: Impeccable, Persistence. Flaws: Addict. Bonds: Rich, Immigrant. Occupation: Hunter

Voice: Smoker's lung

Attributes [hide]

Cloud Hummingbird, Male Tabaxi Wizard 13
Medium (6'6") Tabaxi, Chaotic Good (CR 13)
Armor Class 11
Hit Points 36 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)18 (+4) 14 (+2)15 (+2)
Skills Acrobatics +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Infernal, Undercommon, Gnome, Druidic
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444443210

Possessions: 3000 gp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). Gold and ruby ring (12000 gp). An abacus with copper, silver and gold markers (140 gp). Brass mug with jade inlays (400 gp). Sapphire pendant on gold chain (800 gp). Jeweled gold crown (6000 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Golden circlet with four aquamarines (3000 gp). Cloth of gold vestments (140 gp). 1 Medium magic item.


Social Check DCs


Manfred Blankley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses like a well dressed Dilettante does and is in decent physical shape. He has moderate length white hair. His eyes, though not visible through his cowl, are green.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of a Architect, who enjoyed hunting, Manfred was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. In the meantime he has taken over work as a Dilettante and occasionally as a mercenary.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult.

Flaws: Antagonistic, Impulsive. Bonds: Job, Nature, Adventurer. Occupation: Dilettante

Voice: Low and grunting

Attributes [hide]

Manfred Blankley, Male Human Sorcerer 11
Medium (5'7") Human, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 43 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Investigation +7, Religion +7
Senses Passive Perception 12
Languages Common, Draconic, Gnome, Orc
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666640

Possessions: 2700 gp. Alexandrite (1200 gp). Aquamarine (1200 gp). Rhodochrosite (14 gp). Pink pearl (140 gp). Rhodochrosite (14 gp). Carnelian (70 gp). Smoky quartz (70 gp). Smoky quartz (70 gp). Chrysoprase (70 gp). Black pearl (1200 gp).


Social Check DCs


Markosian Compassion, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. Her red hair is still thick. Her eyes are likewise black. Her teeth are white and perfect.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born in the east. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Religious. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Markosian Compassion, Female Tiefling Rogue 1
Medium (4'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)17 (+3) 15 (+2)19 (+4)
Skills Athletics +4, Performance +6
Senses Passive Perception 12
Languages Common, Gnome, Giant, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +6

Possessions: 400 sp.


Social Check DCs


Gale Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is typically in his Blacksmith uniform. He wears his white fur up. He has a dull look in his green eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gale was raised in a hard working conservative environment. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Athletic. Flaws: Emotional. Bonds: Job, Rich, Criminal record. Occupation: Blacksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gale Of Ale, Male Tabaxi Aristocrat 5
Medium (6'1") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)17 (+3) 15 (+2)13 (+1)
Skills Perception +5, Stealth +6
Senses Passive Perception 16
Languages Common, Goblin, Dwarven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Thea Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: Standing 3'2", this woman wears red leather gloves, a red jacket, and tight pants. Her hair is cut close to her head. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She speaks before she thinks and is too direct. She has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Thea studied abroad. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She has dedicated herself to building a better world.

Motivation: Regain custody of her son; and she has passion for adventuring and risk

Ideals: Gifted. Flaws: Impulsive, Fearful. Bonds: Adventurer, Family. Occupation: Fisher

Voice: American accent

Attributes [hide]

Thea Littlefoot, Female Halfling Paladin 2
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 10 (+0)12 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 370 gp. Blue quartz (9 gp).


Social Check DCs

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