Flame Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who dresses like a well dressed Bellfounder does, she is not a threatening figure. She wears her red fur up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is lazy and tries to find solutions quickly.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Since then, she has sought to make the best of life.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Ideals: Optimist, Gifted. Flaws: Lazy. Bonds: Job, Religious. Occupation: Bellfounder
Voice: Russian accent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 34 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Terran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Zedaar Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He dresses in collared shirts and wears a proper scarf over his head. His whole body is exceptionally muscular. He has moderate length brass crest. His eyes are gold.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born to a pair of adventurers, Zedaar grew up listening to his father's many stories. A few years later when the east was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Mentor, Adventurer. Occupation: Assassin
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp.
Mugrunden Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'6". He very much looks the part of a Shepherd. He sports a flattop crest cut. His eyes are gold and beady.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. The war was a terrible time for him, and Mugrunden does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his mother and his sister before him, after school he went straight into learning to become a Shepherd. He has achieved small success as a Shepherd.
Motivation: He loathes his own lifestyle.
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Shepherd
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 14)
Armor Class 12
Hit Points 62 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Gnome
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 900 pp. Coral (50 gp). Jet (50 gp). Chrysoberyl (50 gp). Rock crystal (70 gp). Violet garnet (400 gp). Jade (50 gp). Tiger eye turquoise (12 gp). Violet garnet (400 gp). Sard (70 gp). Black pearl (400 gp). White opal (800 gp). Malachite (12 gp). Deep blue spinel (400 gp). Hematite (12 gp).
Az-Rans Ansley, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is dressed in an above average manner. He is an epitome of beauty. He has a long white beard with little hanging trinkets. He has gleaming, smiling amber eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A true patriot, Az-Rans would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Gifted from a young age, Az-Rans studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Attractive, Military. Occupation: Interpreter
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 9)
Armor Class 12
Hit Points 32 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 40 pp. Rose (20 gp). Deep blue spinel (1400 gp). Rhodochrosite (6 gp). Black pearl (1400 gp).
Nykkan Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His crest is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are red.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy and tries to find solutions quickly.
History: Gifted from a young age, Nykkan studied abroad. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent father; and doesn't want to be a knight and was forced into it by his family
Ideals: Athletic, Gifted. Flaws: Lazy. Bonds: Family, Immigrant. Occupation: Knight
Voice: American accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 28 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 gp. Golden circlet with four aquamarines (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). 1 Minor magic item. 1 Minor magic item.
Damien Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep red leather and dull blue iron scale mail, and he perpetually has his whip ready. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is fixated on the number 99. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.
Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Optimist. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Apothecary
Voice: Mousy voice
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 23 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 20000 cp. Moonstone (70 gp). Golden pearl (100 gp). Chalcedony (70 gp). Tiger eye turquoise (14 gp).
Percival Barclay, Male Human [Permalink]
Personal [hide]
Description: 5'11" and muscular, this southern man wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is white and curly. His violet eyes dart from person to person.
Personality: He acts crazy and hedonistic. Around other people he will do his best to conceal his emotions and appear jolly.
History: The child of southern immigrants he idolized his mother. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.
Motivation: He is content; and he is compelled to act according to his religious beliefs
Ideals: Athletic. Flaws: Hedonist, Shy. Bonds: Poor, Immigrant. Occupation: Spy
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
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