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NPC Generator

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Advanced [show]


Panana Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with feathered hat. She is bristling with hidden weapons, mostly warhammers and kukris. Her silver hair is braided into rings. Her thin eyebrows rest above her beady violet eyes.

Personality: This woman loves singing and to teach people singing more than just about anything. She is a ruthless business woman, a trait she acquired from her father.

History: From birth she was tutored by a cruel and relentless mentor. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Panana grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Panana. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Mentor. Occupation: Masseuse

Voice: Scottish accent

Attributes [hide]

Panana Ironhide, Female Gnome Bard 7
Small (3'4") Gnome, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 33 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)11 (+0) 16 (+3)16 (+3)
Skills Athletics +2, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Joser Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: 3'3" and muscular, this northern man wears a white costume with the symbols of the sun god on his torso. His red hair is heavily combed to the right. He wears an eyepatch.

Personality: Cocky and sure of himself, he believes he is the best Dilettante born in the past three hundred years. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born at the edge of vast mountains. A gifted student he started as a Ruler, but he got bored and became a Dilettante. He has worked as a Dilettante like his father before him.

Motivation: To be a Ruler again; and he is terrified, and will act out of fear

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Job, Nature. Occupation: Dilettante

Voice: Jittery and nervous

Attributes [hide]

Joser Smoothhands, Male Halfling Warrior 1
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 17 (+3)14 (+2) 10 (+0)12 (+1)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Infernal, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Cloak Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears a brown shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her beige fur is thinning but still full. Her otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Cloak isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She is obsessed with a lost civilization.

History: The child of a Weaver, who enjoyed hunting, Cloak was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Many gnolls want her driven away; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Adventurer, Nature, Job, Enemies. Occupation: Bookbinder

Voice: Voice breaks

Attributes [hide]

Cloak Treat, Female Tabaxi Rogue 1
Medium (6'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 10 (+0)12 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 700 sp.


Social Check DCs


Kite Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her fur is black and curly. She has a dull look in her green eyes.

Personality: She speaks before she thinks and is too direct. She does not believe in violence as a means to an end. She is a dedicated Shoemaker but believes her peers are too gung-ho.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Shoemaker arts, while her father instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: To prove her worth to the world; and she is greedy

Ideals: Pacifist. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Kite Plume, Female Tabaxi Paladin 13
Medium (5'9") Tabaxi, Neutral Good (CR 13)
Armor Class 10
Hit Points 75 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)15 (+2) 12 (+1)16 (+3)
Skills Intimidation +7, Nature +6
Senses Passive Perception 11
Languages Common, Celestial, Gnoll
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Zephan Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. He wears a feathered hat to cover his moderate length brown hair. His eyes are a pleasant gold.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is used to getting what he wants. In part because he is a meticulous planner.

History: Zephan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by orcs. Zephan was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: A deep hatred of orcs.

Ideals: Philantrophist, Professionalism. Bonds: Attractive, Poor, Enemies. Occupation: Assassin

Voice: High pitched and raspy

Attributes [hide]

Zephan Amuse, Male Tiefling Paladin 8
Medium (5'10") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)15 (+2) 17 (+3)18 (+4)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Druidic, Goblin
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 300 gp.


Social Check DCs


Trym Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: She dresses in white turtlenecks beneath a pastel coat with grey slacks, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'9" when asserting herself. She sports a flattop hair cut. Her brown eyes are slightly larger than normal.

Personality: She will rave to anyone who will listen. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born in the east, but her parents moved at a very young age to the south. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Doesn't want to be a Interpreter and was forced into it by her family; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Insane. Bonds: Criminal record, Immigrant, Rich, Family. Occupation: Interpreter

Voice: Prounounces S like Z

Attributes [hide]

Trym Hilltopple, Female Halfling Adept 2
Small (2'9") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)6 (-2) 11 (+0)15 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 350 gp.


Social Check DCs


Qemuel Bright, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears skinny pants and wears a black and grey robe with the hood down. His blue hair is lengthy. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Qemuel grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To protect his home; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Addict, Impulsive. Bonds: Guardian, Adventurer. Occupation: Barber

Voice: Squeaky

Attributes [hide]

Qemuel Bright, Male Tiefling Rogue 3
Medium (6'9") Tiefling, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp.


Social Check DCs

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