Dagger In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He has the majority of his body covered in plate. He wears his black fur down. His face is scarred and worn.
Personality: He loves telling others what to do and how they should feel about things. Flattery will make him almost putty in your hands.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he uses money and sex appeal to get what he needs
Ideals: Athletic, Opinionated. Flaws: Ugly, Selfish. Occupation: Fisher
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3200 sp.
Right-Handed On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she tends to wear a large pastel jacket. Her fur is short and lavender. Her eyes are blue and beady.
Personality: Right-Handed hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She moved from fad to fad and when she turned 15 she discovered dancing. She used her abilities to travel the world and help people.
Motivation: To get a good night's sleep.
Ideals: Artistic, Philantrophist. Flaws: Ugly, Disease, Insomniac. Occupation: Shepherd
Voice: Smoker's lung
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 73 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Gnoll, Celestial
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 3000 sp. Chrysoberyl (40 gp). White pearl (40 gp). Chrysoprase (70 gp). Deep blue spinel (500 gp). Hematite (12 gp). Deep blue spinel (500 gp). Star rose quartz (70 gp). Onyx (70 gp). 1 Minor magic item. 1 Minor magic item.
Soveliss Nailo, Male Elf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He is physically well-built. His tied-back hair is chestnut. He has violet eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in a small village he learned the ways of the warrior from his mother. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk.
Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer. Occupation: Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp.
Anthony Hampton, Male Human [Permalink]
Personal [hide]
Description: A 5'2" southern man, he wears a well pressed and immaculate suit (or dress). His top hat is riddled with cuts and holes. His hazel eyes lackadaisically let the world flow into them.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born blind and as such lacked many opportunities for work. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion
Flaws: Ugly, Disease, Impulsive. Bonds: Religious, Adventurer. Occupation: Barkeep
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 43 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +4
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Balimaar Bohm, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear yellow pants and tee shirts. His black hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born several months after his father was called into army service. He was an apprentice working in his father's forge. He has worked as a Baker like his father before him.
Motivation: To reunite with his old friends; and a deep hatred of illithids
Bonds: Adventurer, Military, Job, Enemies. Occupation: Baker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Baggi Gentry, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman wears white painted combat armor at almost all times and is in decent physical shape. She has dyed her greying brown hair a little too much giving a sharp brown color. Her otherwise smooth face is marked with small tiny scars.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She also has developed a complete distrust of the Dilettante profession.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She struck the Slave Trader job and began her own company from there.
Motivation: She has a rivalry with the Church that dominates her actions; and she'd like to take her coworkers down a peg
Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Religious. Occupation: Slave Trader
Voice: Indian accent
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 40 gp. 1 Masterwork Common Melee.
Aerdeth Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. With bright blonde hair and a scraggly beard. He is very pretty but has cold, dead eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Justice. Flaws: Disease. Bonds: Attractive, Slave, Rich. Occupation: Dyer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Draconic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
