Charles Hybrid, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who prefers to wear yellow pants and tee shirts, he is not a threatening figure. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He loves telling others what to do and how they should feel about things. The war was a terrible time for him, and Charles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Charles hails from a village terrorized by giants. In his 11th year, his parents were killed by a giants raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Opinionated. Flaws: Insane, Depressed. Bonds: Military, Enemies. Occupation: Bowyer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Auran
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: Banded agate (5 gp). Deep green spinel (120 gp). Silver pearl (120 gp). Peridot (80 gp).
Pelt Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a brown armored body suit, with a simple tan line shooting up and back down. His black fur is smooth and relatively long. His blue eyes are passionate and lively.
Personality: Prone to second guessing himself, he comes off as nervous. He can't help but pocket interesting objects he comes across
History: Pelt was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Flaws: Shy. Bonds: Attractive, Criminal record, Poor. Occupation: Sage
Voice: Stutters
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 8 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 7 (-2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1800 gp. Gold and topaz bottle stopper cork (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver chalice with lapis lazuli gems (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Qualen Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is long and blonde with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His skin is flawless and his hazel eyes scan people very quickly.
Personality: Abrasive and pushy, he has a hard time making friends. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the north, but his parents moved at a very young age to the east. Through the years after Qualen was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Qualen's mother didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north; and he's repulsed by the pc
Ideals: Entrepeneur, Joker. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Butcher
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Masterwork Common Melee.
Gimurt Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has white hair. His otherwise smooth face is marked with small tiny scars.
Personality: Overbrimming with self-confidence, Gimurt isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is obsessed with a lost civilization.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an athlete and attended two major summer competitions. He never won. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Athletic. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Tanner
Voice: Low range voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: A delicate brass dragon egg (30 gp). Black velvet mask with numerous citrines (130 gp). A delicate silver chain set with a tourmaline (30 gp).
Jacoba Starks, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She dresses well, typically a more casual-formal manner. Her hair, while still mostly chestnut, has prominent grey streaks. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She got into the Weaver business at a young age. Jacoba was born on a far western desert where she grew up under the tutelage of her mother, an expert Weaver. She's also a talented Scribe, but doesn't like to broadcast it.
Motivation: To share knowledge with the world.
Ideals: Philantrophist, Logical. Bonds: Attractive, Job, Immigrant. Occupation: Weaver
Voice: Boston accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: Bloodstone (60 gp). 1 Masterwork Common Melee.
Gunnloda Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: 4'2" and muscular, this western woman wears a simple burlap shirt and baggy pants. She conceals her morningstar with her veritable burlap sack of a shirt. She wears a Stetson hat to cover her moderate length white hair. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Gifted from a young age, Gunnloda studied abroad. A gypsy cursed her at a young age, leading to her ugly appearance. She has achieved small success as a Performer.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Athletic, Gifted. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Performer
Voice: American accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 25 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 3d10-3, Ranged +5 / 3d10+1, Grapple +1
Possessions: 2000 gp.
Eleanor Morton, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears dark leathers with embroidery. Her small hat is riddled with cuts and holes. Her ears are large.
Personality: She dislikes all the random violence that takes place in the north. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born to a poor family in the city she treasured whatever gifts she got. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Body Guard.
Motivation: Sabotage a competitor.
Ideals: Pacifist, Justice. Flaws: Ugly. Bonds: Poor, Job. Occupation: Body Guard
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Sard (70 gp).
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