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Advanced [show]


Purson Power, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of morningstars on his belt, each one with a sapphire on the hilt. His dark red hair is smooth and relatively long. He wears a mask on his face.

Personality: He is very quiet and rarely speaks above a whisper. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Shy. Bonds: In love, Slave. Occupation: Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Purson Power, Male Tiefling Monk 4
Medium (5'5") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Eye agate (5 gp). Peridot (40 gp). Bloodstone (40 gp). 1 Minor magic item.


Social Check DCs


Harvest Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a slight overbite and is overall scrawny. His brown fur, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 31. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Harvest grew up listening to his mother's many stories. A gifted student he started as a Cook, but he got bored and became a Soapmaker. In the meantime he has taken over work as a Soapmaker and occasionally as a mercenary.

Motivation: Wants to open a new tavern.

Flaws: Insane. Bonds: Job, Adventurer. Occupation: Soapmaker

Voice: Spits and sputters

Attributes [hide]

Harvest Candle, Male Tabaxi Adept 4
Medium (5'0") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)9 (-1) 12 (+1)14 (+2)
Skills Nature +1, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. Golden pearl (50 gp). Black pearl (700 gp). Deep blue spinel (700 gp). Tourmaline (50 gp). 1 Minor magic item.


Social Check DCs


Zook Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears dark leathers with embroidery. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly white, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Zook embodies much of what other species detest in the Gnomes. He does not trust anyone and sleeps with one eye open.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Zook was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Zook's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Zook and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Insomniac. Bonds: Slave, Attractive, Mentor. Occupation: Knight

Voice: Sleepy voice

Attributes [hide]

Zook Scheppen, Male Gnome Paladin 10
Small (3'6") Gnome, Neutral Evil (CR 10)
Armor Class 12
Hit Points 64 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 16 (+3)11 (+0)
Skills Athletics +5, Perception +7
Senses Passive Perception 17
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 250 pp. Deep blue spinel (800 gp). Sard (80 gp).


Social Check DCs


Rolen Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an entirely tan suit with brown socks and a vest with buckled shoes. He has done his best to style his white hair to look like a famous performer. His eyes are likewise violet.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He became a Tanner soon after.

Motivation: A rival would like him out of the picture; and sabotage a competitor

Ideals: Artistic. Bonds: Criminal record, Religious, Job, Rich. Occupation: Tanner

Voice: Scottish accent

Attributes [hide]

Rolen Caphaxath, Male Elf Wizard 3
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)17 (+3) 12 (+1)13 (+1)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Orc, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 1100 sp. 4 Alchemist’s fire. 3 Antitoxin. 3 Smokesticks.


Social Check DCs


Uraim Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. His hair is silver, silky, and of moderate length. His eyes are a pleasant brown.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A true patriot, Uraim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the west. As a young adult he joined a group advocating for an improvement in Dwarven conditions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A strong sense of loyalty to Dragonborn people; and wants to work out more often

Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Military, Immigrant. Occupation: Beggar

Voice: Laughs frequently while speaking

Attributes [hide]

Uraim Goldfinder, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)12 (+1) 13 (+1)8 (-1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 400 sp. 3 Holy water.


Social Check DCs


Wymar Yeardley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown costume with the symbols of luck on his torso. His chestnut hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Wymar lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Seeks redemption.

Ideals: Artistic. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Dilettante

Voice: Dark and ominous

Attributes [hide]

Wymar Yeardley, Male Human Bard 11
Medium (5'5") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 35 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 13 (+1)9 (-1)
Skills Insight +5, Nature +6
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433331

Possessions: 50 pp. Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Fire opal pendant on a fine gold chain (1200 gp). Golden circlet with four aquamarines (6000 gp). An abacus with copper, silver and gold markers (180 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hupe Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. His silver hair is kept up in a ponytail inside a broad hat. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Over the years he perfected his riding and shooting skills. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things; and to clean up the streets

Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Nature, Guardian. Occupation: Tailor

Voice: Soft and mumbly

Attributes [hide]

Hupe Wildcloak, Male Halfling Barbarian 3
Small (3'0") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)16 (+3) 9 (-1)11 (+0)
Skills Deception +2, Nature +5
Senses Passive Perception 9
Languages Common, Halfling, Elven, Infernal, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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