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Advanced [show]


Shedinn Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a black vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop crest cut. His gold eyes peer out from beneath his wide-brimmed black hat.

Personality: He is overprotective of those who hire his services. Shedinn is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Shedinn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Shedinn was born on a far southern mountains where he grew up under the tutelage of his father, an expert Roofer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son.

Flaws: Ugly. Bonds: Guardian, Family, Poor, Immigrant. Occupation: Roofer

Voice: growls and snarls, animalistic

Attributes [hide]

Shedinn Linxakasendalor, Male Dragonborn Wizard 5
Medium (6'7") Dragonborn, Lawful Good (CR 5)
Armor Class 9
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)17 (+3) 16 (+3)17 (+3)
Skills History +6, Nature +6
Senses Passive Perception 13
Languages Common, Terran, Goblin, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chenna Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: This woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and sports empty pouches on her belt. Her long golden hair is drawn into a two foot long braid. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She has a massive crush on the younger sibling of the Soapmaker who has hired her part-time. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She comes from a rich southern family. Chenna liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Many drow want her driven away; and to settle down with her crush

Ideals: Logical. Bonds: Has a crush, Rich, Nature, Enemies. Occupation: Soapmaker

Voice: High pitched, excited

Attributes [hide]

Chenna Sunmeadow, Female Halfling Warlock 4
Small (3'0") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)12 (+1) 8 (-1)17 (+3)
Skills History +3, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Kallista Luck, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears dark leathers with embroidery. Her silver hair has been sun bleached extensively. Her half smiles and gold eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Kallista will drive conversation. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Kallista took refuge in the old dungeon and found the beat up sword and armor she uses now. She has drifted from career to career and currently works as a Seamstress.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Extrovert, Gifted. Bonds: Attractive, Nature, Job. Occupation: Seamstress

Voice: Pronounces difficult words wrong

Attributes [hide]

Kallista Luck, Female Tiefling Commoner 2
Medium (5'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)15 (+2) 10 (+0)17 (+3)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: Amethyst (130 gp). Malachite (15 gp). Brown-green garnet (130 gp).


Social Check DCs


Berrian Othronus, Male Elf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Berrian took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his son.

Ideals: Disciplined, Philantrophist. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Berrian Othronus, Male Elf Fighter 3
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)11 (+0) 7 (-2)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Maiathah Sandoval, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears dull violet sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortbow, just in case. Her chestnut hair is unkempt and raggedy. Her blue eyes are passionate and lively.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: A powerful necromancer made her what she is. A gypsy cursed her at a young age, leading to her ugly appearance. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Unemployed

Voice: High pitched, excited

Attributes [hide]

Maiathah Sandoval, Female Half-Elf Bard 12
Medium (4'7") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 59 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)15 (+2) 17 (+3)17 (+3)
Skills Acrobatics +5, Religion +6
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Terran
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333320

Possessions: Just what you see.


Social Check DCs


Silent In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears a pastel cloak and cross-gartered brown stockings. His fur is cut close to his head. His yellow eyes dart from person to person.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk

Ideals: Logical. Flaws: Emotional, Insane. Bonds: Rich, Adventurer. Occupation: Marshal

Voice: Nasally tone

Attributes [hide]

Silent In the Wind, Male Tabaxi Commoner 11
Medium (5'3") Tabaxi, Lawful Good (CR 11)
Armor Class 10
Hit Points 48 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)10 (+0) 7 (-2)13 (+1)
Skills Athletics +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +4

Possessions: 1700 gp. Jeweled electrum ring (4000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A delicate silver chain set with a tourmaline (90 gp). A roughly beaten golden orb (30 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp).


Social Check DCs


Art Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing a long, brown, dusty cloak and is in decent physical shape. Her fur is red and curly. She wears round tiny glasses practically rammed into her face.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is obsessed with her god.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her childhood dream was to be a Painter, but she was a colossal failure. She inherited the family business which she has now maintained for 13 years.

Motivation: Her religion dominates her actions; and further expansion of business

Ideals: Disciplined. Bonds: Religious, Rich, Job. Occupation: Junk Dealer

Voice: Sore throat, cough

Attributes [hide]

Art Shore, Female Tabaxi Adept 10
Medium (5'8") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 32 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)8 (-1) 10 (+0)10 (+0)
Skills Investigation +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1600 gp. Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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