Fonkin Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He tends to wear a tan poncho over his likewise colored trousers and shirt. He sports a long red beard, and similarly colored long hair. His eyes, though not visible through his cowl, are gray.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He got away from his former life and has fallen to alcoholism.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Flaws: Disease, Addict, Mundane. Bonds: Attractive, Rich. Occupation: Mortician
Voice: Can't modulate volume
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). 1 Masterwork Common Melee.
Oriax Intellect, Male Tiefling [Permalink]
Personal [hide]
Description: This man dresses well, wearing green shirts, loose pants, and blazers most of the time. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He keeps his silver hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with his god.
History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He's also a talented Courier, but doesn't like to broadcast it.
Motivation: His religion dominates his actions; and he uses money and sex appeal to get what he needs
Bonds: Attractive, Rich, Job, Religious, Mentor. Occupation: Unemployed
Voice: Draws out vowels
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +4
Possessions: 100 gp.
Spear Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears baggy pastel pantaloons and a brown scarf. He wears his white fur down. He wears an eyepatch.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of a Navigator, who enjoyed hunting, Spear was taken on many hunting expeditions. Like his mother and his sister before him, after school he went straight into learning to become a Shoemaker. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Shoemaker
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 400 gp.
Bhevek High-hill, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his brown hair in a flapper bob. He wears large thick round spectacles.
Personality: He loves telling others what to do and how they should feel about things. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He got into the Merchant business at a young age. He worked as a nervous Merchant and found it very stressful. He inherited the family business which he has now maintained for 14 years.
Motivation: He is unsatisfied with his job.
Ideals: Fighting, Athletic, Opinionated. Bonds: Family, Job. Occupation: Merchant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 13)
Armor Class 13
Hit Points 60 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Gnome
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
Possessions: 900 pp. An abacus with copper, silver and gold markers (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Embroidered and bejeweled glove (2000 gp). Finely wrought small gold bracelet (40 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold dragon comb with red garnet eye (500 gp). Jeweled gold crown (4000 gp). Brass mug with jade inlays (100 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). 1 Medium magic item.
Oren Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and is dressed in a clean red cloak covering his clean studded leather. He sports a long red beard, and similarly colored long hair. His violet eyes are passionate and lively.
Personality: Prone to second guessing himself, he comes off as nervous. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Oren was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Religious, Enemies. Occupation: Bricklayer
Voice: Scratchy, weak
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 9 (-1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 100 gp. 1 Minor magic item.
Euphemia Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears dull red sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortbow, just in case. Her brown hair is singed and shortened. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is a very good compulsive liar and kleptomaniac.
History: Gifted from a young age, Euphemia studied abroad. Cursed with unlife at a very young age, Euphemia has worked very hard to control her curse. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: A rival would like her out of the picture; and someone believes her a fraud
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Enemies, Criminal record. Occupation: Dyer
Voice: Uses sign language
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: Alexandrite (600 gp). White pearl (120 gp). Fire opal (1100 gp). Black star sapphire (1100 gp).
Savaran Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a fine chain shirt which she covers with black colored cloaks and clothing. Her crest is greying and her face has many wrinkles. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Energy wise she seems alert and responsive.
History: She was born the only child of a wealthy merchant. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and she has passion for adventuring and risk
Ideals: Professionalism, Entrepeneur. Flaws: Depressed. Bonds: Adventurer, Enemies. Occupation: Priest
Voice: Spits and sputters
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 92 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Undercommon, Celestial
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1500 gp. Amethyst (50 gp). 1 Minor magic item.
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