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NPC Generator

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Advanced [show]


Bucklal Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and he perpetually has his falchion ready. He has wavy auburn hair. His eyes are likewise gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bucklal is combative with any and all who dare try his patience in the slightest.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Fighting, Justice. Flaws: Shy. Bonds: Immigrant. Occupation: Baker

Voice: Speaks like tongue is numb

Attributes [hide]

Bucklal Tallfellow, Male Halfling Warlock 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 10 (+0)13 (+1) 11 (+0)16 (+3)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 20 pp. 2 Smokesticks.


Social Check DCs


Jocelyn Sharps, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears a fancy yellow suit. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown. His teeth are white and perfect.

Personality: A deeply religious man he believes everything happens for a reason. He plays an instrument quite well.

History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Attractive, Religious, Rich. Occupation: Priest

Voice: Speaks with squeezed throat

Attributes [hide]

Jocelyn Sharps, Male Half-Elf Monk 5
Medium (5'6") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)13 (+1) 16 (+3)5 (-3)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Pâsh Braxton, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He wears his chestnut hair down. His face is scarred and worn.

Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.

History: He got into the Jeweler business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Jeweler job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Jeweler

Voice: Complex vocabulary, royal

Attributes [hide]

Pâsh Braxton, Male Half-Orc Bard 4
Medium (6'0") Half-Orc, True Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Malachite (13 gp). Brown-green garnet (130 gp). Deep blue spinel (700 gp). Chalcedony (50 gp). 1 Minor magic item.


Social Check DCs


Uraim Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his chestnut hair up. His eyes are amber.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Uraim hails from a village terrorized by orcs. His father was a mechanic, and taught him how to fix just about anything. He has worked as a Mortician like his father before him.

Motivation: Someone believes him a fraud; and he is unsatisfied with his job

Ideals: Philantrophist, Persistence. Bonds: Attractive, Job, Enemies. Occupation: Mortician

Voice: Posh accent

Attributes [hide]

Uraim Rubyeye, Male Dwarf Monk 12
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 76 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)10 (+0) 15 (+2)9 (-1)
Skills Stealth +4, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0

Possessions: 4000 gp. Amethyst (140 gp). Aquamarine (900 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nurkara Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She wears brown leather gloves, a brown jacket, and tight pants. She is physically well-built. With bright silver hair. Her skin is flawless and her green eyes scan people very quickly.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She served in the navy to pay for her family's outstanding loans. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nurkara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Military, Slave. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Nurkara Helcral, Female Dwarf Rogue 5
Medium (4'1") Dwarf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 18 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)16 (+3) 12 (+1)11 (+0)
Skills Acrobatics +6, Nature +6
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Ignan, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6

Possessions: 300 gp.


Social Check DCs


Rangrim Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is renowned for his bright brown suits and hats. His auburn hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in a small forest village. A gifted student he started as a Doctor, but he got bored and became a Miner. Since then, he has sought to make the best of life.

Motivation: He has a crush on the local Doctor; and further expansion of business

Ideals: Optimist. Flaws: Ugly. Bonds: Military, Nature, Job, Has a crush. Occupation: Miner

Voice: Draws out vowels

Attributes [hide]

Rangrim Morigak, Male Dwarf Expert 12
Medium (4'0") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 110 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)16 (+3) 10 (+0)9 (-1)
Skills Nature +7, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Ignan, Infernal
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0

Possessions: 400 pp. A necklace of small pink pearls (3000 gp). Golden circlet with four aquamarines (3000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver comb with moonstones (600 gp). Jeweled anklet (1000 gp). Embroidered and bejeweled glove (1000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Old masterpiece painting (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pijjirik Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has the majority of his body covered in plate. His silver crest, when down, is lengthy. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Mercenary mother left him crippled. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Professionalism, Justice. Flaws: Disease, Insomniac. Occupation: Sailor

Voice: Soothing and warm

Attributes [hide]

Pijjirik Turnuroth, Male Dragonborn Warlock 16
Medium (6'1") Dragonborn, Chaotic Good (CR 16)
Armor Class 11
Hit Points 96 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)7 (-2) 10 (+0)12 (+1)
Skills Intimidation +6, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 8000 gp. Malachite (10 gp). Blue sapphire (1400 gp). Zircon (70 gp). Blue quartz (10 gp). Deep blue spinel (700 gp). Smoky quartz (70 gp). Onyx (70 gp). Aquamarine (700 gp). Black pearl (700 gp). Chrysoprase (70 gp).


Social Check DCs

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