Xappan Vigil, Male Tiefling [Permalink]
Personal [hide]
Description: He wears baggy green pantaloons and a white scarf. He is physically well-built. His chestnut hair is knotted and matted. His eyes, though not visible through his cowl, are black.
Personality: His tongue was cut out and he uses sign language. He is a ruthless business man, a trait he acquired from his mother.
History: Born in the west his family was never financially stable. He worked as a nervous Beggar and found it very stressful. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's repulsed by the PC; and expand his business
Ideals: Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Poor, Job. Occupation: Beggar
Voice: Australian accent
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 18)
Armor Class 10
Hit Points 134 (18d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 3 | 2 | 2 |
Possessions: 11000 gp. Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Sapphire pendant on gold chain (1800 gp). Gold and topaz bottle stopper cork (1300 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). An abacus with copper, silver and gold markers (140 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Golden circlet with four aquamarines (3000 gp). Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Jeweled gold crown (8000 gp). Gold and topaz bottle stopper cork (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Gold and topaz bottle stopper cork (1300 gp). Cloth of gold vestments (140 gp). Silver comb with moonstones (300 gp). An abacus with copper, silver and gold markers (140 gp). Brass mug with jade inlays (500 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Gold and topaz bottle stopper cork (1300 gp).
Nordak Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is tall, broad shouldered and powerfully built. He has done his best to style his chestnut hair to look like a famous performer. His eyes are brown and catlike.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He got into the Slave Trader business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Slave Trader like his father before him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Joker. Flaws: Secretive. Bonds: Job, Military. Occupation: Slave Trader
Voice: Farmer accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Just what you see.
Trym Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Her hair is chestnut and curly. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is extraordinarily eccentric. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the north was not economically sound they moved to her current location. She left for the south, certain she would find work there.
Motivation: She is not mentally stable, and does not behave rationally; and to settle down with her crush
Flaws: Ugly, Insane. Bonds: Has a crush, Immigrant. Occupation: Healer
Voice: Dutch accent
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. Banded agate (15 gp). Silver pearl (120 gp).
Matilda Rodney, Female Human [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. She wears her hair in dreadlocks. Her blue eyes peer out from beneath her top grey hat.
Personality: Cocky and sure of herself, she believes she is the best Butcher born in the past three hundred years. She also is a firm believer in the womanly ideal.
History: She was born in the west, but her parents moved at a very young age to the east. A gifted student she started as a Ruler, but she got bored and became a Butcher. She has gone from town to town working and never settling down anywhere, but has fallen for a local Ruler. She hasn't told them the truth, but wants to settle down with them.
Motivation: To be a Ruler again; and she would like to get married and retire
Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Immigrant, Has a crush. Occupation: Butcher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Paela Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. She sports a flattop hair cut. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She is irascible and easily irritated. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born the only child of a wealthy merchant. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Paela and her spouse have recently divorced.
Motivation: Retire the richest woman in the north; and she's repulsed by the pc
Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Carter
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 9)
Armor Class 11
Hit Points 41 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 6 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +1 / 3d4-2, Ranged +3 / 3d4+0, Grapple +0
Possessions: 70000 cp. Black velvet mask with numerous citrines (110 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).
Bendoo Berkeley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is dressed in an above average manner, and sports empty pouches on her belt. Her white hair is thinning but still full. She wears round tiny glasses practically rammed into her face.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A powerful brothel owner made her what she is. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She used her abilities to travel the world and help people.
Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Extrovert, Fighting. Bonds: Attractive, Mentor. Occupation: Fortune-teller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Pog Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He wears baggy tan pantaloons and a grey scarf. He is portly but not overly obese. He keeps his chestnut hair in a flapper bob. He has gleaming, smiling gray eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He helped his father out around the business and became quite the natural. He became a Fortune-teller soon after.
Motivation: He has money and likes to spend it; and to unite with his sister
Ideals: Joker. Flaws: Disease. Bonds: Rich, Job, Family. Occupation: Fortune-teller
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: Iolite (20 gp). Tourmaline (70 gp). Chrysoberyl (70 gp).
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