Orsik Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He is renowned for his bright grey suits and hats. His moppish auburn hair is in a traditional bowl cut. His green eyes are passionate and lively.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He was granted martial powers by his dying brother.
Motivation: He wants revenge against illithids; and several ex partners dislike his way of doing things and want revenge
Ideals: Passionate, Joker, Gifted. Bonds: Immigrant, Enemies. Occupation: Unemployed
Voice: Stutters
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 90 gp. Tiger eye turquoise (15 gp). Amber (140 gp).
Darrow Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a simple red robe with brown stripes complete with hood. He wears a Stetson hat to cover his moderate length golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He can't help but pocket interesting objects he comes across
History: The child of a Adventurer, who enjoyed hunting, Darrow was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to trick people and travel the world for free.
Motivation: A strong sense of loyalty to Dragonborn people.
Flaws: Racist, Antagonistic. Bonds: Attractive, Criminal record, Nature. Occupation: Blacksmith
Voice: Spits and sputters
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 32 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 6 (-2) |
Senses Passive Perception 16
Languages Common, Halfling, Elven, Gnome, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 300 gp.
Dagger Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing right arm. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has moderate length brown fur. His yellow eyes dart from person to person.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Miner business.
History: He served in the navy to pay for his family's outstanding loans. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Dagger never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He has a crush on the local Shoemaker; and he feels that his past leaves him morally obligated to help
Ideals: Gifted, Persistence. Bonds: Military, In love. Occupation: Miner
Voice: Mousy voice
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 115 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Infernal, Dwarven
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
Possessions: 700 pp. Blue quartz (13 gp). Pink pearl (40 gp). Tiger eye turquoise (13 gp). Banded agate (13 gp). Golden pearl (40 gp). Tiger eye turquoise (13 gp).
Gildmak Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 2'11" has a big stupid grin on his face most of the time. He likes to wear white tank tops with violet pants. He wears a wide-brimmed hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has money and likes to spend it
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Criminal record, Rich. Occupation: Cartwright
Voice: Spits and sputters
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 7)
Armor Class 16
Hit Points 38 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 8 (-1) | 10 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d8+3, Ranged +8 / 2d8+5, Grapple +5
Possessions: 20000 cp. Violet garnet (700 gp). Azurite (10 gp). White pearl (140 gp). Obsidian (10 gp). 1 Minor magic item. 1 Minor magic item.
Delre Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. Her red hair has been sun bleached extensively. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: Born in a small village she learned the ways of the warrior from her mother. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Fighting, Athletic, Optimist. Flaws: Insane, Racist. Occupation: Jeweler
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 6)
Armor Class 11
Hit Points 51 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 2000 sp.
Kristryd Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she prefers to wear flannel, and is pretty ugly. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are green.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her parents were killed by drow in a raid when she was still a young child. The drow captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she is greedy
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Servant
Voice: Mousy voice
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Amethyst (40 gp).
Dara Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across her face, she wears a custom-built plate barding that's adorned with violet lining and desert motifs. She wears a broad hat to cover her moderate length black hair. She has gleaming, smiling gray eyes.
Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She is obsessed with a lost civilization.
History: Born in the north her family was never financially stable. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime she has taken over work as a Fortune-teller and occasionally as a mercenary.
Motivation: She is unsatisfied with her job; and she desires power and/or immortality
Flaws: Racist. Bonds: Adventurer, Poor, Job. Occupation: Fortune-teller
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
Possessions: Just what you see.
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