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NPC Generator

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Advanced [show]


Dazzazn Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. His blue crest is drawn into a tight pony tail with a butterfly scrunchie. He is very pretty but has cold, dead eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to loving parents in a slum to the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was granted necromantic powers by his dying sister.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Ideals: Gifted. Bonds: Attractive, Job, Poor, Family. Occupation: Performer

Voice: Pronounces difficult words wrong

Attributes [hide]

Dazzazn Verthisathurgiesh, Male Dragonborn Bard 9
Medium (6'4") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 62 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 9 (-1)13 (+1)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 40000 cp.


Social Check DCs


Duvamil Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'4" and is generally well dressed albeit a few years behind the times. Her silver hair is smooth and relatively long. She is very pretty but has cold, dead eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born blind and as such lacked many opportunities for work. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sculptor. She has achieved small success as a Sculptor.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Opinionated. Flaws: Antagonistic, Disease. Bonds: Attractive, Job. Occupation: Sculptor

Voice: Aggressive tone

Attributes [hide]

Duvamil Oomtrowl, Female Gnome Cleric 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 18 (+4)12 (+1) 10 (+0)13 (+1)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Amethyst (110 gp).


Social Check DCs


Creega Hampton, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has wavy silver hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Mayor, who enjoyed hunting, Creega was taken on many hunting expeditions. Her arcane abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Professionalism, Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Cook

Voice: Speaks like tongue is numb

Attributes [hide]

Creega Hampton, Female Half-Orc Commoner 1
Medium (4'11") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 10 (+0)8 (-1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 700 sp.


Social Check DCs


Gormogord Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting clothing which further accentuates his frame. His long silver hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are gray.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy, self-centered, vain, and jealous.

History: Born to a Adventurer, his father struggled to pay the bills. In his 17th year, his parents were killed by a gnolls raid, leaving Gormogord alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he wants revenge against gnolls

Ideals: Athletic. Flaws: Terse, Selfish. Bonds: Attractive, Poor, Enemies. Occupation: Farmer

Voice: Timid voice

Attributes [hide]

Gormogord Fastfoot, Male Halfling Adept 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)9 (-1) 11 (+0)9 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 6000 sp.


Social Check DCs


Mardnab Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. Her hair is white and curly. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is business-like. She takes instructions and follows them to the letter. She uses divination through singing.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Navigator arts, while her father instructed her in etiquette, music and courtly manner. She found a children's book about a Gnome Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend; and she has money and likes to spend it

Ideals: Professionalism, Gifted. Flaws: Addict. Bonds: Rich, Adventurer. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Mardnab Scheppen, Female Gnome Barbarian 1
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)17 (+3) 14 (+2)17 (+3)
Skills Athletics +1, Deception +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Infernal, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +5

Possessions: 40 gp.


Social Check DCs


Mastema Peace, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 5'0" and is a bit bulky. She is very muscular particularly in the legs. She wears a green armored body suit, with a simple white line shooting up and back down. Her white hair is lengthy. Her black unseeing eyes seem to look past you.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Sold as a small child to a slaver, Mastema was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Mastema and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Flaws: Disease, Ugly, Antagonistic. Bonds: Mentor. Occupation: Bounty Hunter

Voice: Gruff and masculine

Attributes [hide]

Mastema Peace, Female Tiefling Druid 6
Medium (5'0") Tiefling, Lawful Evil (CR 6)
Armor Class 9
Hit Points 13 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)13 (+1) 14 (+2)13 (+1)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 10000 cp. Carnelian (30 gp).


Social Check DCs


Ahrim Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'4" eastern man, he wears bulky green painted plate armor. His red hair is greasy and uncared for. His white eyes dart from person to person to random spaces in the air.

Personality: He is overprotective of those who hire his services. He does not trust anyone and sleeps with one eye open.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Ahrim has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep; and money/treasure

Flaws: Ugly, Insomniac, Disease. Bonds: Guardian, Rich. Occupation: Crown-heir

Voice: Speaks like tongue is numb

Attributes [hide]

Ahrim Frailty, Male Tiefling Ranger 6
Medium (5'4") Tiefling, Neutral Good (CR 6)
Armor Class 10
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)15 (+2) 12 (+1)20 (+5)
Skills Medicine +4, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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