Lone On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears just a pastel suit. His long lavender fur is drawn into a two foot long braid. He has hazel eyes and a pastel hat with a violet feather.
Personality: He is a hateful person. He taunts others and blames them for his problems. He works hard and plays hard.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Map Maker like his father before him.
Motivation: Expand his business; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Flaws: Antagonistic, Hedonist. Bonds: Job, Enemies. Occupation: Map Maker
Voice: Hollow voice
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 58 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 17 (+3) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon, Draconic, Auran
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 8000 sp. Blue quartz (9 gp). Pink pearl (120 gp).
Duergath Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large grey mantle and cape that has been intricately interwoven into his green robe. His hair is long and auburn with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. He has gleaming, smiling brown eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Duergath liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He doesn't get along with people that don't share his tastes; and to reunite with his absent father
Ideals: Optimist, Impeccable. Flaws: Disease. Bonds: Family, Nature. Occupation: Tailor
Voice: Spits words with contempt
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Draconic, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Charles Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow costume with the symbols of the sun god on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He has a long auburn beard with little hanging trinkets. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not trust anyone and sleeps with one eye open.
History: His mother raised him in a mountain cabin. A few years later when the west was not economically sound they moved to his current location. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To get a good night's sleep; and expand his business
Flaws: Antagonistic, Insomniac. Bonds: Attractive, Nature, Immigrant. Occupation: Assassin
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Anne Hornsby, Female Human [Permalink]
Personal [hide]
Description: Standing 4'10", this woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is golden and curly. She has a tattooed face.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Body Guard. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: A rival would like her out of the picture; and seeks redemption
Flaws: Insane. Bonds: Rich, Criminal record, Military, Job. Occupation: Body Guard
Voice: Shortens vowels
Attributes [hide]
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Black velvet mask with numerous citrines (80 gp).
Meriele Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears long strands of emerald and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has wavy auburn hair. She has a dull look in her green eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She is currently in port desperately looking for someone to get her out.
Flaws: Forgetful. Bonds: Rich, Guardian, Slave, Debt. Occupation: Hunter
Voice: Booming voice
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 8)
Armor Class 10
Hit Points 26 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Halfling, Druidic
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +3
Possessions: 800 gp. Violet garnet (300 gp). Blue sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mozfel Atterton, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long silver hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He enjoys reading and quiet.
History: He is the product a well kept family trust fund and as such has never really known need. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Mozfel began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur, Logical. Flaws: Mundane. Bonds: Rich, Enemies. Occupation: Weaver
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 10
Hit Points 56 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
Possessions: 3000 gp. Red spinel (150 gp). Citrine (80 gp). 1 Medium magic item.
Kilia Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'3". She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and her gloved hand is found clutching a longsword. Her red hair is braided into rings. She wears an eyepatch.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born a particularly ugly child, much to the horror of her parents. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She struck the Scribe job and began her own company from there.
Motivation: Wants her loneliness to end; and she has money and likes to spend it
Flaws: Ugly, Secretive, PTSD. Bonds: Rich, Job, Has a crush. Occupation: Scribe
Voice: Dark and ominous
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 4 (-3) | 9 (-1) | 14 (+2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Undercommon
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Small steel mirror.
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