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Advanced [show]


Nimble In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'4", this woman wears brown leather gloves, a brown jacket, and tight pants. Her brown fur is matted, messy, and big. Her eyes are amber and beady.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was always a brilliant, if unscrupulous mind. She moved out north to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is not mentally stable, and does not behave rationally; and a rival would like her out of the picture

Ideals: Philantrophist, Logical. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Nimble In the Storm, Female Tabaxi Druid 4
Medium (5'4") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)15 (+2) 8 (-1)16 (+3)
Skills Animal Handling +1, Performance +5
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Bethrynna Leeming, Female Half-Elf [Permalink]

Personal [hide]

Description: She usually wears her yellow robe and has her whip always slung over her shoulder. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair, while still mostly golden, has prominent grey streaks. This gray eyed northerner is not easily forgotten.

Personality: She is very quiet and rarely speaks above a whisper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bather arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.

Motivation: She uses money and sex appeal to get what she needs; and she is greedy

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Bather

Voice: Squeaky

Attributes [hide]

Bethrynna Leeming, Female Half-Elf Rogue 1
Medium (5'2") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)18 (+4) 12 (+1)9 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Giant, Undercommon, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Erevan Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is wearing colorful clothing, dressed as a Animal Trainer. Beneath his clothing is a huge mess of scar tissue. He has a very tight haircut. He has a dull look in his brown eyes.

Personality: He speaks before he thinks and is too direct. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Erevan took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Animal Trainer soon after.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Impulsive. Bonds: Slave, Job. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Erevan Xiloscient, Male Elf Fighter 5
Medium (5'3") Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)16 (+3) 14 (+2)17 (+3)
Skills Intimidation +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Druidic, Gnoll, Aquan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 10000 cp.


Social Check DCs


Shump Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. He wears his hair in dreadlocks. His green unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has all his life been fascinated with music.

History: Shump was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Cursed with a spirit at a very young age, Shump has worked very hard to control his curse. After a long history of fighting, Shump and his spouse have recently divorced.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Poor, Adventurer. Occupation: Painter

Voice: Speaks through clenched teeth

Attributes [hide]

Shump Copeland, Male Half-Orc Druid 2
Medium (6'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)12 (+1) 10 (+0)7 (-2)
Skills Athletics +2, Nature +3
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 160 gp. 4 Tanglefoot bags.


Social Check DCs


Chay Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is well dressed, but even with his fine clothing he looks run-down. His red hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). Days after completing his studies, news broke out that his hometown was attacked by brigands. Chay was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist. Bonds: Enemies, In love, Nature, Adventurer. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

Chay Wildheart, Male Halfling Expert 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 3 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 5 (-3)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +6, Arcana +3
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +3

Possessions: 200 sp. Brown-green garnet (120 gp). 1 Masterwork Common Melee.


Social Check DCs


Three Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears many layers of old clothing at all times. Her gray fur is thinning but still full. Her green eyes have a joyful gleam in them most of the time.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She also is a firm believer in the womanly ideal.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Poor, Military, Slave. Occupation: Tanner

Voice: Low rumbling, strings words together

Attributes [hide]

Three Of Wine, Female Tabaxi Aristocrat 4
Medium (5'2") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)12 (+1) 16 (+3)18 (+4)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +5

Possessions: 48000 sp. Smoky quartz (40 gp). Sardonyx (40 gp). Peridot (40 gp). 1 Minor magic item.


Social Check DCs


Mara Lathalas, Female Elf [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright blue and pastel, and wears rings and necklaces with large, colorful gems. She carries with her a set of rapiers, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her hair is long and auburn with streaks of black, and is pulled back with small blue clips. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is an amazing painter.

History: She was born a particularly ugly child, much to the horror of her parents. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it; and her religion dominates her actions

Ideals: Fighting, Gifted. Flaws: Antagonistic, Ugly. Bonds: Rich, Mentor. Occupation: Spy

Voice: Smoker's lung

Attributes [hide]

Mara Lathalas, Female Elf Bard 7
Medium (4'11") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 13 (+1)8 (-1)
Skills Athletics +3, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 10000 sp. White pearl (70 gp). Moonstone (40 gp).


Social Check DCs

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