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NPC Generator

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Advanced [show]


Nimble Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears clothing that is held on in multiple layers but all of it is in poor condition. His white fur is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He is a Barrister first and foremost. He believes firmly that knowledge should be universal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Barrister and found it very stressful. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their daughter. He worked as a Barrister, and he later adopted a second daughter.

Motivation: Sabotage a competitor; and an old rival family wants him found

Bonds: Poor, Job, Family, Mentor. Occupation: Barrister

Voice: Eastern European accent

Attributes [hide]

Nimble Grass, Male Tabaxi Warlock 5
Medium (5'6") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 16 (+3)14 (+2)
Skills Arcana +5, Stealth +5
Senses Passive Perception 13
Languages Common, Druidic, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 800 gp.


Social Check DCs


Halimath Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. His hair is short and white. His eyes are blue.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He plays an instrument quite well.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gifted student he started as a Detective, but he got bored and became a Weaver. He became a Weaver soon after.

Motivation: He is currently in port desperately looking for someone to get him out; and expand his business

Ideals: Artistic. Bonds: Attractive, Religious, Job, Slave. Occupation: Weaver

Voice: Thin and wheezing

Attributes [hide]

Halimath Tiltathana, Male Elf Aristocrat 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)16 (+3) 11 (+0)11 (+0)
Skills Medicine +2, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Sylvan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Everard Addington, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is blonde and curly. This blue eyed westerner is not easily forgotten.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Apothecary, but he was a colossal failure. He struck the Guard job and began his own company from there.

Motivation: To be a Apothecary again.

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Guard

Voice: Aggressive tone

Attributes [hide]

Everard Addington, Male Human Warrior 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 10 (+0)11 (+0)
Skills Arcana +5, Stealth +4
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Erias Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple grey robe with tan stripes complete with hood. He wears a top hat to cover his moderate length silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Optimist. Flaws: Addict. Bonds: In love, Nature, Family. Occupation: Gardener

Voice: American accent

Attributes [hide]

Erias Strakeln, Male Dwarf Expert 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)11 (+0) 10 (+0)16 (+3)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5

Possessions: 120 gp. 1 Half-Plate.


Social Check DCs


Modean Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears baggy green pantaloons and a brown scarf. His hair is white and very short. He has a tattooed face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His father raised him in a mountain cabin. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has set out to sabotage the competition.

Motivation: He loathes his own lifestyle; and wants to raise his children well

Flaws: Depressed. Bonds: Job, Religious, Nature, Family. Occupation: Hunter

Voice: Slow speaker

Attributes [hide]

Modean Frailty, Male Tiefling Fighter 14
Medium (6'5") Tiefling, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 113 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)18 (+4) 10 (+0)16 (+3)
Skills Intimidation +8, Persuasion +8
Senses Passive Perception 10
Languages Common, Celestial, Halfling, Auran, Giant
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 5000 gp. Azurite (11 gp). Blue quartz (11 gp). Amethyst (90 gp). Violet garnet (1500 gp). Citrine (20 gp). Black pearl (1500 gp). Zircon (20 gp). Amethyst (90 gp). Star ruby (1300 gp). Bloodstone (20 gp). Chrysoprase (20 gp). Star ruby (1300 gp). Rhodochrosite (11 gp). Freshwater pearl (11 gp). Deep blue spinel (1500 gp). Chalcedony (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears light armors faded through time and improper care. He is bald on top and has large silver tufts of hair around his ears. His brown eyes have a joyful gleam in them most of the time.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He left for the north, certain he would find work there.

Motivation: To end his boredom.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Herbalist

Voice: Spits words with contempt

Attributes [hide]

Trym Xistsrith, Male Half-Elf Warlock 5
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)15 (+2) 17 (+3)11 (+0)
Skills Investigation +5, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 40000 cp.


Social Check DCs


Hobart Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a large red jacket. His brown hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born to a Priest, his father struggled to pay the bills. He moved out south to avoid the crime he committed. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Athletic. Flaws: Greedy, Insane. Bonds: Criminal record, Poor. Occupation: Tailor

Voice: Spits and sputters

Attributes [hide]

Hobart Wiseacre, Male Halfling Wizard 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)9 (-1) 9 (-1)7 (-2)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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