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NPC Generator

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Advanced [show]


Rimple Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears very tight pants and wife beaters, though occasionally he sports a blue coat, and a wedding ring on his left hand. His blonde hair is cut jaggedly and amateurishly. His green eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He would like to get married and retire; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Antagonistic. Bonds: In love, Has a crush, Adventurer. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Rimple Murnig, Male Gnome Sorcerer 13
Small (3'7") Gnome, True Neutral (CR 13)
Armor Class 13
Hit Points 87 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 19 (+4)7 (-2) 16 (+3)7 (-2)
Skills History +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 4d4-2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 pp. Amber (110 gp). Rhodochrosite (11 gp). 1 Medium magic item.


Social Check DCs


Sun In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He tends to wear a large pastel jacket. His fur is short and red. His yellow eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Healer arts, while his mother instructed him in etiquette, music and courtly manner. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Entrepeneur, Fighting. Flaws: Insane. Bonds: Rich. Occupation: Healer

Voice: Voice breaks

Attributes [hide]

Sun In Shadow, Male Tabaxi Commoner 6
Medium (5'0") Tabaxi, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Draconic, Goblin
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 900 gp.


Social Check DCs


Damaia Wary, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is generally well dressed albeit a few years behind the times. Her long white hair is drawn into a two foot long braid. Her red eyes have a joyful gleam in them most of the time.

Personality: She has always had a great fascination with Human culture. She is obsessed with a lost civilization.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has dedicated herself to building a better world.

Motivation: She has passion for adventuring and risk.

Flaws: Racist. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Sculptor

Voice: German accent

Attributes [hide]

Damaia Wary, Female Tiefling Aristocrat 1
Medium (6'4") Tiefling, Neutral Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)13 (+1) 11 (+0)19 (+4)
Skills Acrobatics +6, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +2

Possessions: 40 gp.


Social Check DCs


Hlin Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 4'0", this woman wears many layers of old clothing at all times. She has a very tight haircut. She wears crescent spectacles with a black brim.

Personality: She can speak with the recently deceased. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born blind and as such lacked many opportunities for work. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She was granted arcane powers by her dying sister.

Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent father

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Family. Occupation: Layabout

Voice: Indian accent

Attributes [hide]

Hlin Steelfist, Female Dwarf Fighter 5
Medium (4'0") Dwarf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 18 (+4)13 (+1) 9 (-1)7 (-2)
Skills Perception +2, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Richard Peyton, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor, and he perpetually has his halberd ready. He wears a colorful flower in his chestnut hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has never given up on his poetry dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Miller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Richard Peyton, Male Human Druid 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 63 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)8 (-1) 15 (+2)12 (+1)
Skills Arcana +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Rolf Royston, Male Human [Permalink]

Personal [hide]

Description: This northern man prefers to wear flannel. His clothes are grease stained in places. He wears his white hair down. His otherwise smooth face is marked with small tiny scars.

Personality: He is very quiet and rarely speaks above a whisper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the north, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Flaws: Shy. Bonds: Poor, Immigrant, Military. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Rolf Royston, Male Human Ranger 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)8 (-1) 9 (-1)12 (+1)
Skills History +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Millicent Holton, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a grey coat over a brown low-cut shirt, and a broad hat upon her head. Her red hair has been sun bleached extensively. She tend to wears goggles to shield her eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her job bores her to no end. She has decided to make it more interesting.

History: She was born to loving parents in a slum to the south. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Joker. Bonds: Adventurer, Criminal record, Poor, Enemies. Occupation: Butcher

Voice: Prounounces S like Z

Attributes [hide]

Millicent Holton, Female Human Ranger 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 30 gp.


Social Check DCs

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