John Everly, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears professional attire. He has moderate length chestnut hair. His eyes, though not visible through his cowl, are brown.
Personality: While he acts the brute, he is far gentler than he would appear. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, John grew up listening to his mother's many stories. He struck it rich when he found rare goods in large quantities. Recently he has begun working with bootleggers and crooks.
Motivation: He is greedy; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Fighting. Bonds: Attractive, Adventurer, Rich, Criminal record. Occupation: Mason
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp. 1 Minor magic item.
Gunter Langston, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is tall, broad shouldered and powerfully built. He has wavy chestnut hair. He has gleaming, smiling hazel eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. The war was a terrible time for him, and Gunter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He has worked as a Masseuse like his father before him.
Motivation: He is content; and he wants nothing more than to rejoin the army
Ideals: Optimist. Flaws: Depressed, Mundane. Bonds: Military, Job. Occupation: Masseuse
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 10)
Armor Class 11
Hit Points 66 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 2400 gp. Pink pearl (150 gp). 1 Minor magic item. 1 Minor magic item.
Jane Abram, Female Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she is wearing colorful clothing, dressed as a Unemployed. Her white hair is cut short. Her eyes, though not visible through her cowl, are brown.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a logical person and will generally grow upset if things defy logic and science.
History: Jane was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Find a way to reverse the transformation of her brother; and her spouse's relatives view her with great suspicion
Ideals: Joker, Logical. Flaws: Mundane. Bonds: Family. Occupation: Unemployed
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Alvyn Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his chestnut hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His first spouse was a Carter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Regain custody of his son.
Ideals: Philantrophist. Flaws: Insane, Antagonistic, Shy. Bonds: Family. Occupation: Spice Merchant
Voice: Jittery and nervous
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Undercommon, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Ralf Clayden, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a faded coat and loose pants complete with top hat. He has done his best to style his red hair to look like a famous performer. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is afraid of women and trembles around them
History: He comes from a rich eastern family. Like his father and his brother before him, after school he went straight into learning to become a Body Guard. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ralf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He wants revenge against gnolls; and he has money and likes to spend it
Flaws: Addict, Shy. Bonds: Enemies, Rich, Job. Occupation: Body Guard
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp.
Dreali Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses like a well dressed Marshal does. He has shaved his head bald. His eyes are gray.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: When he was but 7 years old his parents immigrated from the east. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and someone believes him a fraud
Flaws: Terse. Bonds: Job, Family, Immigrant, Enemies. Occupation: Marshal
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Halfling, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp. Sapphire pendant on gold chain (800 gp). Solid gold idol (600 gp). 1 Healer’s kit. 1 Masterwork manacles. 1 Hourglass.
Alain Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears silk and lounges about seductively. She wears a colorful flower in her golden hair. Her gray eyes are slightly larger than normal.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Her father raised her in a mountain cabin. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Apothecary work with an outfit from a few towns over. Apothecary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Passionate. Bonds: Attractive, Immigrant, Nature, Job. Occupation: Apothecary
Voice: High pitched and raspy
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Gnome
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 2000 sp.
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