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NPC Generator

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Advanced [show]


Nicholas Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a font of random trivia from the lore and stories he has discovered

History: Nicholas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He became a Tanner soon after.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult.

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Job, Poor. Occupation: Tanner

Voice: Pronounces difficult words wrong

Attributes [hide]

Nicholas Crawford, Male Human Barbarian 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 38 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)10 (+0) 12 (+1)10 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Galiena Hastings, Female Human [Permalink]

Personal [hide]

Description: She wears brown painted combat armor at almost all times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. Her long brown hair is drawn into a two foot long braid. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was a mechanic, and taught her how to fix just about anything. She moves from town to town, unable to find a place to settle.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has decided she is irredeemable

Ideals: Persistence. Flaws: Forgetful. Bonds: Attractive, Immigrant. Occupation: Beggar

Voice: Low and grunting

Attributes [hide]

Galiena Hastings, Female Human Fighter 4
Medium (4'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)11 (+0) 13 (+1)14 (+2)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 28000 sp. Hematite (4 gp). Rose (70 gp). Rich purple corundum (1100 gp). 1 Healer’s kit. 1 Magnifying glass. 1 Average lock. 1 Crowbar.


Social Check DCs


Thrak Hailey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a black costume with the symbols of magic on his torso. He wears his chestnut hair up. His fierce amber eyes like to dwell on things.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. Since then, he has sought to make the best of life.

Motivation: To settle down with his crush; and a need for knowledge about a nearby landmark

Ideals: Optimist. Bonds: Religious, Nature, Adventurer, Has a crush. Occupation: Shepherd

Voice: Scratchy, weak

Attributes [hide]

Thrak Hailey, Male Half-Orc Druid 7
Medium (6'5") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 11 (+0)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 700 gp. Alexandrite (900 gp). Bloodstone (20 gp). Rock crystal (20 gp). Eye agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Raethran, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His hair is cut close to his head. His hazel eyes have a joyful gleam in them most of the time.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Naill was born in the north. At a young age he loved to build and create. His mother took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence, Philantrophist. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Navigator

Voice: Ums and uhs a lot

Attributes [hide]

Naill Raethran, Male Elf Monk 3
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)9 (-1) 15 (+2)9 (-1)
Skills Intimidation +1, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Amber (70 gp). Chrysoberyl (70 gp). Red garnet (70 gp).


Social Check DCs


Bethrynna Floshem, Female Elf [Permalink]

Personal [hide]

Description: She stands about 5'0" and wears a blue top hat and blue clothes. Her left leg appears badly burned and disfigured. Her hair is white and curly. She has several tiny opal earrings on each ear.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with her god.

History: Bethrynna lived on a farm with her father, near the main road leading to a nearby town. She was an apprentice working in her father's forge. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has a rivalry with the Church that dominates her actions; and she is unsatisfied with her job

Flaws: Antagonistic. Bonds: Rich, Religious, Family, Job. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Bethrynna Floshem, Female Elf Warlock 6
Medium (5'0") Elf, Chaotic Good (CR 6)
Armor Class 14
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)11 (+0) 12 (+1)17 (+3)
Skills Acrobatics +7, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 2000 sp. Tourmaline (40 gp). Moss agate (5 gp). Blue quartz (5 gp).


Social Check DCs


Mardnab Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan armored body suit, with a simple pastel line shooting up and back down, and carries bastard swords. She has blonde hair. She has several tiny amethyst earrings on each ear.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She takes great joy in being the best Dyer in town.

History: Born in a small village she learned the ways of the warrior from her father. She worked as a nervous Dyer and found it very stressful. She has drifted from career to career and currently works as a Dyer.

Motivation: She is greedy; and she'd like to take her coworkers down a peg

Ideals: Fighting. Flaws: Cynical. Bonds: Rich, Job. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mardnab Bafflestone, Female Gnome Druid 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)10 (+0) 12 (+1)13 (+1)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 50 pp. Coral (110 gp). Freshwater pearl (13 gp). 1 Minor magic item.


Social Check DCs


Roger Beitz, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown cloak and cross-gartered blue stockings. His red hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny ruby earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He comes from a rich western family. Roger was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roger decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Professionalism. Flaws: Insane. Bonds: Rich, Criminal record. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Roger Beitz, Male Human Druid 10
Medium (5'11") Human, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)14 (+2) 15 (+2)6 (-2)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Terran, Celestial
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: Lapis lazuli (15 gp). Freshwater pearl (15 gp). Aquamarine (200 gp). Sardonyx (80 gp). Banded agate (15 gp). Black opal (500 gp). Red garnet (130 gp). Banded agate (15 gp). 1 Minor magic item.


Social Check DCs

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