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NPC Generator

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Advanced [show]


Arnold Melancon, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown cloak and cross-gartered red stockings. His hair is silver, silky, and of moderate length. He wears a mask on his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His father raised him in a mountain cabin. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Arnold's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he's looking for his big break

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Mentor, Nature. Occupation: Doctor

Voice: Uses sign language

Attributes [hide]

Arnold Melancon, Male Human Aristocrat 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)12 (+1) 15 (+2)8 (-1)
Skills Investigation +3, Performance +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 60 gp.


Social Check DCs


Dondon Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a slight overbite and is overall scrawny. His hair is chestnut and curly. His thin eyebrows rest above his beady amber eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a Mortician, his father struggled to pay the bills. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Professionalism. Flaws: Ugly, Secretive. Bonds: Poor, In love, Job. Occupation: Mercenary

Voice: Middle-eastern accent

Attributes [hide]

Dondon Sunmeadow, Male Halfling Ranger 12
Small (3'0") Halfling, Neutral Evil (CR 12)
Armor Class 15
Hit Points 37 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 9 (-1)15 (+2) 13 (+1)13 (+1)
Skills Performance +5, Stealth +8
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Draconic
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his black hair in a pixie cut. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Fargrim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Entrepeneur, Passionate. Flaws: Ugly. Bonds: Poor, Has a crush. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

Fargrim Goblinbane, Male Dwarf Adept 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)14 (+2) 17 (+3)10 (+0)
Skills Intimidation +2, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Prosperine Anger, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She is generally well dressed albeit a few years behind the times. Her long dark red hair is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She works hard and plays hard.

History: Born in the west to a Sailor, Prosperine learned a great deal about her mother's area of expertise. While studying, she fell in love. They married and had a son. She ran away from her former home and has been making her living as a Sailor for the past few years.

Motivation: She'd like to take her coworkers down a peg; and to be a armorer again

Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Job, In love. Occupation: Sailor

Voice: Uses lots of figures of speech

Attributes [hide]

Prosperine Anger, Female Tiefling Bard 7
Medium (5'2") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 13 (+1)16 (+3)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a violet vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her violet boots flare out at the collars. She has no hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Sarah will drive conversation. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants nothing more than to rejoin the army; and she seems to be bored by most things

Ideals: Extrovert. Flaws: Ugly, Insane, Forgetful. Bonds: Military. Occupation: Seamstress

Voice: Scottish accent

Attributes [hide]

Sarah Hanali, Female Half-Elf Druid 2
Medium (5'5") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)10 (+0) 11 (+0)16 (+3)
Skills Athletics +5, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 290 gp.


Social Check DCs


Kildrak Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His tied-back hair is black. His eyes are a pleasant violet.

Personality: He snorts whenever he laughs or is feeling confident. He does not believe in violence as a means to an end. He is a dedicated Weaver but believes his peers are too gung-ho.

History: He was born in the west. A few years later when the south was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Pacifist. Bonds: Immigrant, Rich, Adventurer. Occupation: Weaver

Voice: Pirate accent

Attributes [hide]

Kildrak Broodfist, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 14 (+2)8 (-1)
Skills Intimidation +1, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1800 sp.


Social Check DCs


Akra Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears a faded coat and loose pants complete with deerstalker hat. She keeps her long gold crest kept up in a rat tail. Her half smiles and red eyes are beguiling and draw you in.

Personality: She exudes charisma. She is a tour de force of persuasion. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Akra was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to get laid; and meet up once more with her childhood friend

Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer, Has a crush. Occupation: Doctor

Voice: Aggressive tone

Attributes [hide]

Akra Nemmonis, Female Dragonborn Bard 1
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)8 (-1) 10 (+0)15 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs

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