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NPC Generator

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Advanced [show]


Urshar Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 4'0", this woman is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. She is bald on top and has large blonde tufts of hair around her ears. Her green eyes are slightly larger than normal.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She invites people to come help in her community garden.

History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Shy, Greedy. Bonds: Rich, Nature. Occupation: Performer

Voice: Speaks through clenched teeth

Attributes [hide]

Urshar Dankil, Female Dwarf Warlock 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)15 (+2) 15 (+2)9 (-1)
Skills History +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 390 gp.


Social Check DCs


Orsik Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a grey costume with the symbols of the sun god on his torso. His hair is golden and very short. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Bonds: Job, Religious, Military. Occupation: Jeweler

Voice: Old thin voice

Attributes [hide]

Orsik Burrowfound, Male Dwarf Commoner 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 10 (+0)5 (-3)
Skills Investigation +3, Performance -1
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 100 pp.


Social Check DCs


Blossom Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: She wears an entirely white suit with violet socks and a vest with buckled shoes. She carries a battered rapier and tarnished shortbow as well. Her long silver hair reaches down to her waist. Her eyes are hazel and she is always smoking a pipe.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Joker. Bonds: Military, Rich. Occupation: Bellfounder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Blossom Silvereyes, Female Halfling Wizard 2
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)17 (+3) 11 (+0)5 (-3)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Orc, Abyssal, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 6000 cp. Blue star sapphire (500 gp). Golden pearl (90 gp). Banded agate (15 gp).


Social Check DCs


Emmeline Cason, Female Human [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery, and she perpetually has her bow ready. She has a very tight haircut. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born to loving parents in a slum to the west. After coming to the age of reason, Emmeline took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a Masseuse soon after.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Job, Poor. Occupation: Masseuse

Voice: Thin and wheezing

Attributes [hide]

Emmeline Cason, Female Human Fighter 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 14 (+2)18 (+4)
Skills Deception +6, History +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Theren Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is constantly adorned with expensive silk clothing, often dyed in bright tan and blue, and wears rings and necklaces with large, colorful gems. Beneath his clothing is a huge mess of scar tissue. He has a very tight haircut. His eyes are gray and he is always smoking a pipe.

Personality: He never swears and excessively uses polite adverbs when speaking. He would rather hide behind his crafts than deal with other people.

History: He was born into a rich family. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: He is wracked by social anxiety.

Ideals: Optimist, Artistic. Flaws: Shy, Fearful. Bonds: Rich, Slave. Occupation: Server

Voice: Pirate accent

Attributes [hide]

Theren Floshem, Male Elf Warlock 1
Medium (5'3") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)10 (+0) 13 (+1)12 (+1)
Skills Insight +3, Stealth +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Flame Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an entirely brown suit with black socks and a vest with buckled shoes, and is pretty ugly. His black fur is still thick. His amber eyes are passionate and lively.

Personality: He is very quiet and rarely speaks above a whisper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety.

Flaws: Ugly, Shy, Fearful, Disease, Insomniac. Occupation: Priest

Voice: Hard of hearing, loud

Attributes [hide]

Flame Of Shadows, Male Tabaxi Warrior 9
Medium (5'6") Tabaxi, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 71 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1000 gp. Jet (160 gp). Rock crystal (30 gp). Blue sapphire (1200 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hamil Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of eastern immigrants he idolized his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He has set out to sabotage the competition.

Motivation: He's looking for his big break; and he is unsatisfied with his job

Ideals: Opinionated. Flaws: Insane. Bonds: Immigrant, Religious, Job, Adventurer. Occupation: Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hamil Greenbottle, Male Halfling Druid 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 8 (-1)17 (+3) 12 (+1)10 (+0)
Skills Investigation +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Druidic, Elven
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 1000 gp. Moss agate (8 gp).


Social Check DCs

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